library: libSmatrix #include "MatrixRepresentationsStatic.h" |
ROOT::Math::MatRepStd<float,3,3>
class description - header file - source file - inheritance tree (.pdf)
public:
MatRepStd<float,3,3>()
MatRepStd<float,3,3>(const ROOT::Math::MatRepStd<float,3,3>&)
~MatRepStd<float,3,3>()
float apply(unsigned int i) const
float* Array()
const float* Array() const
const float& operator()(unsigned int i, unsigned int j) const
float& operator()(unsigned int i, unsigned int j)
ROOT::Math::MatRepStd<float,3,3>& operator=(const ROOT::Math::MatRepStd<float,3,3>&)
float& operator[](unsigned int i)
const float& operator[](unsigned int i) const
private:
float fArray[9]
public:
static const enum ROOT::Math::MatRepStd<float,3,3>:: kRows
static const enum ROOT::Math::MatRepStd<float,3,3>:: kCols
static const enum ROOT::Math::MatRepStd<float,3,3>:: kSize