// @(#)root/mathmore:$Name:  $:$Id: RootFinderAlgorithms.h,v 1.1 2005/09/18 17:33:47 brun Exp $
// Authors: L. Moneta, A. Zsenei   08/2005

 /**********************************************************************
  *                                                                    *
  * Copyright (c) 2004 ROOT Foundation,  CERN/PH-SFT                   *
  *                                                                    *
  * This library is free software; you can redistribute it and/or      *
  * modify it under the terms of the GNU General Public License        *
  * as published by the Free Software Foundation; either version 2     *
  * of the License, or (at your option) any later version.             *
  *                                                                    *
  * This library is distributed in the hope that it will be useful,    *
  * but WITHOUT ANY WARRANTY; without even the implied warranty of     *
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU   *
  * General Public License for more details.                           *
  *                                                                    *
  * You should have received a copy of the GNU General Public License  *
  * along with this library (see file COPYING); if not, write          *
  * to the Free Software Foundation, Inc., 59 Temple Place, Suite      *
  * 330, Boston, MA 02111-1307 USA, or contact the author.             *
  *                                                                    *
  **********************************************************************/

// Header file for GSL ROOT Finder Algorithms
//
// Created by: moneta  at Sun Nov 14 14:07:50 2004
//
// Last update: Sun Nov 14 14:07:50 2004
//
#ifndef ROOT_Math_GSLRootFinderAlgorithms
#define ROOT_Math_GSLRootFinderAlgorithms


#include "Math/GSLRootFinder.h"

#include "Math/GSLRootFinderDeriv.h"


namespace ROOT {
namespace Math {

  /**
     Root-Finding Algorithms

  */

   namespace Roots {

     /**
	Bisection algorithms, simplest algorithms for bracketing the roots of a function, but slowest one
	See  <A HREF="http://www.gnu.org/software/gsl/manual/gsl-ref_32.html#SEC436">GSL manual</A> for more information
	@ingroup RootFinders
     */

     class Bisection : public GSLRootFinder {

     public:

       Bisection();
       virtual ~Bisection();

     private:
       // usually copying is non trivial, so we make this unaccessible

       Bisection(const Bisection &);
       Bisection & operator = (const Bisection &);

     };

     /**
	False Position algorithm based on linear interpolation.
	See  <A HREF="http://www.gnu.org/software/gsl/manual/gsl-ref_32.html#SEC436">GSL manual</A> for more information
	@ingroup RootFinders
     */

     class FalsePos : public GSLRootFinder {

     public:

       FalsePos();
       virtual ~FalsePos();

     private:
       // usually copying is non trivial, so we make this unaccessible
       FalsePos(const FalsePos &);
       FalsePos & operator = (const FalsePos &);

     };



     /**
	Brent-Dekker algorithm which combines an interpolation strategy with the bisection algorithm
	See  <A HREF="http://www.gnu.org/software/gsl/manual/gsl-ref_32.html#SEC436">GSL manual</A> for more information
	@ingroup RootFinders
     */

     class Brent : public GSLRootFinder {

     public:

       Brent();
       virtual ~Brent();

     private:
       // usually copying is non trivial, so we make this unaccessible
       Brent(const Brent &);
       Brent & operator = (const Brent &);

     };


     //----------------------------------------------------------------------
     // algorithm with derivatives
     //----------------------------------------------------------------------

     /**
	\a Newton algorithm, which computes the derivative at each iteration
	See  <A HREF="http://www.gnu.org/software/gsl/manual/gsl-ref_32.html#SEC437">GSL manual</A> for more information
	@ingroup RootFinders
     */

     class Newton : public GSLRootFinderDeriv {

     public:

       Newton();
       virtual ~Newton();

     private:
       // usually copying is non trivial, so we make this unaccessible
       Newton(const Newton &);
       Newton & operator = (const Newton &);

     };


     /**
	\a Secant algorithm, simplified version of Newton method, which does not require the derivative at every step.
	See  <A HREF="http://www.gnu.org/software/gsl/manual/gsl-ref_32.html#SEC437">GSL manual</A> for more information
	@ingroup RootFinders
     */

     class Secant : public GSLRootFinderDeriv {

     public:

       Secant();
       virtual ~Secant();

     private:
       // usually copying is non trivial, so we make this unaccessible
       Secant(const Secant &);
       Secant & operator = (const Secant &);

     };

     /**
	\a Steffenson method, providing the fastes convergence.
	See  <A HREF="http://www.gnu.org/software/gsl/manual/gsl-ref_32.html#SEC437">GSL manual</A> for more information
	@ingroup RootFinders
     */

     class Steffenson : public GSLRootFinderDeriv {

     public:

       Steffenson();
       virtual ~Steffenson();

     private:
       // usually copying is non trivial, so we make this unaccessible
       Steffenson(const Steffenson &);
       Steffenson & operator = (const Steffenson &);

     };


   }

} // namespace Math
} // namespace ROOT


#endif /* ROOT_Math_GSLRootFinderAlgorithms */


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