library: libMathCore #include "BoostY.h" |
~BoostY() | |
ROOT::Math::BoostY::Scalar | Beta() const |
ROOT::Math::BoostY::XYZVector | BetaVector() const |
ROOT::Math::BoostY | BoostY() |
ROOT::Math::BoostY | BoostY(ROOT::Math::BoostY::Scalar beta_y) |
ROOT::Math::BoostY | BoostY(const ROOT::Math::BoostY&) |
ROOT::Math::BoostY::Scalar | Gamma() const |
void | GetComponents(ROOT::Math::BoostY::Scalar& beta_y) const |
void | GetLorentzRotation(ROOT::Math::BoostY::Scalar* r) const |
ROOT::Math::BoostY | Inverse() const |
void | Invert() |
bool | operator!=(const ROOT::Math::BoostY& rhs) const |
ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > | operator()(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const |
ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > | operator*(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const |
ROOT::Math::BoostY& | operator=(const ROOT::Math::BoostY&) |
bool | operator==(const ROOT::Math::BoostY& rhs) const |
void | Rectify() |
void | SetBeta(ROOT::Math::BoostY::Scalar beta) |
void | SetComponents(ROOT::Math::BoostY::Scalar beta_y) |