| library: libMathCore #include "BoostY.h" |

| ~BoostY() | |
| ROOT::Math::BoostY::Scalar | Beta() const |
| ROOT::Math::BoostY::XYZVector | BetaVector() const |
| ROOT::Math::BoostY | BoostY() |
| ROOT::Math::BoostY | BoostY(ROOT::Math::BoostY::Scalar beta_y) |
| ROOT::Math::BoostY | BoostY(const ROOT::Math::BoostY&) |
| ROOT::Math::BoostY::Scalar | Gamma() const |
| void | GetComponents(ROOT::Math::BoostY::Scalar& beta_y) const |
| void | GetLorentzRotation(ROOT::Math::BoostY::Scalar* r) const |
| ROOT::Math::BoostY | Inverse() const |
| void | Invert() |
| bool | operator!=(const ROOT::Math::BoostY& rhs) const |
| ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > | operator()(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const |
| ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > | operator*(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const |
| ROOT::Math::BoostY& | operator=(const ROOT::Math::BoostY&) |
| bool | operator==(const ROOT::Math::BoostY& rhs) const |
| void | Rectify() |
| void | SetBeta(ROOT::Math::BoostY::Scalar beta) |
| void | SetComponents(ROOT::Math::BoostY::Scalar beta_y) |