#include "Cartesian3D.h" |
~Cartesian3D<Double32_t>() | |
ROOT::Math::Cartesian3D<Double32_t> | Cartesian3D<Double32_t>() |
ROOT::Math::Cartesian3D<Double32_t> | Cartesian3D<Double32_t>(const ROOT::Math::Cartesian3D<Double32_t>&) |
ROOT::Math::Cartesian3D<Double32_t> | Cartesian3D<Double32_t>(ROOT::Math::Cartesian3D<Double32_t>::Scalar x, ROOT::Math::Cartesian3D<Double32_t>::Scalar y, ROOT::Math::Cartesian3D<Double32_t>::Scalar z) |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Eta() const |
void | GetCoordinates(ROOT::Math::Cartesian3D<Double32_t>::Scalar* dest) const |
void | GetCoordinates(ROOT::Math::Cartesian3D<Double32_t>::Scalar& x, ROOT::Math::Cartesian3D<Double32_t>::Scalar& y, ROOT::Math::Cartesian3D<Double32_t>::Scalar& z) const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Mag2() const |
void | Negate() |
bool | operator!=(const ROOT::Math::Cartesian3D<Double32_t>& rhs) const |
ROOT::Math::Cartesian3D<Double32_t>& | operator=(const ROOT::Math::Cartesian3D<Double32_t>&) |
bool | operator==(const ROOT::Math::Cartesian3D<Double32_t>& rhs) const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Perp2() const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Phi() const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | R() const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Rho() const |
void | Scale(ROOT::Math::Cartesian3D<Double32_t>::Scalar a) |
void | SetCoordinates(const ROOT::Math::Cartesian3D<Double32_t>::Scalar* src) |
void | SetCoordinates(ROOT::Math::Cartesian3D<Double32_t>::Scalar x, ROOT::Math::Cartesian3D<Double32_t>::Scalar y, ROOT::Math::Cartesian3D<Double32_t>::Scalar z) |
void | SetEta(ROOT::Math::Cartesian3D<Double32_t>::Scalar eta) |
void | SetPhi(ROOT::Math::Cartesian3D<Double32_t>::Scalar phi) |
void | SetR(ROOT::Math::Cartesian3D<Double32_t>::Scalar r) |
void | SetRho(ROOT::Math::Cartesian3D<Double32_t>::Scalar rho) |
void | SetTheta(ROOT::Math::Cartesian3D<Double32_t>::Scalar theta) |
void | SetX(ROOT::Math::Cartesian3D<Double32_t>::Scalar x) |
void | SetY(ROOT::Math::Cartesian3D<Double32_t>::Scalar y) |
void | SetZ(ROOT::Math::Cartesian3D<Double32_t>::Scalar z) |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Theta() const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | X() const |
Double32_t | x() const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Y() const |
Double32_t | y() const |
ROOT::Math::Cartesian3D<Double32_t>::Scalar | Z() const |
Double32_t | z() const |
Double32_t | fX | |
Double32_t | fY | |
Double32_t | fZ |
pseudorapidity T Eta() const { return -log( tan( theta()/2.));} static */ const Scalar big_z_scaled =