| TGLOrthoCamera() |
| TGLOrthoCamera(TGLOrthoCamera::EType type) |
virtual | ~TGLOrthoCamera() |
void | Apply() const |
virtual void | Apply(const TGLBoundingBox& sceneBox, const TGLRect* pickRect = 0) const |
static TClass* | Class() |
void | Configure(Double_t left, Double_t right, Double_t top, Double_t bottom) |
virtual Bool_t | Dolly(Int_t delta, Bool_t mod1, Bool_t mod2) |
void | TGLCamera::DrawDebugAids() const |
TGLVector3 | TGLCamera::EyeDirection() const |
TGLVertex3 | TGLCamera::EyePoint() const |
TGLVertex3 | TGLCamera::FrustumCenter() const |
EOverlap | TGLCamera::FrustumOverlap(const TGLBoundingBox& box) const |
const TGLPlane& | TGLCamera::FrustumPlane(TGLCamera::EFrustumPlane plane) const |
Int_t | GetHeight() const |
Int_t | GetWidth() const |
Int_t | GetX() const |
Int_t | GetY() const |
virtual TClass* | IsA() const |
virtual void | Markup(TGLCameraMarkupStyle* ms) const |
Bool_t | TGLCamera::OfInterest(const TGLBoundingBox& box, Bool_t ignoreSize) const |
void | Pan(Int_t px, Int_t py) |
const TGLRect& | TGLCamera::RefViewport() const |
virtual void | Reset() |
void | TGLCamera::ResetInterest() |
virtual Bool_t | Rotate(Int_t xDelta, Int_t yDelta) |
void | RotateCamera(Int_t px, Int_t py) |
void | SetCamera() const |
virtual void | Setup(const TGLBoundingBox& box, Bool_t reset = kTRUE) |
void | SetViewport(Int_t context) |
void | SetViewVolume(const TGLVertex3* box) |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
void | StartPan(Int_t px, Int_t py) |
void | StartRotation(Int_t px, Int_t py) |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
virtual Bool_t | Truck(Int_t x, Int_t y, Int_t xDelta, Int_t yDelta) |
Bool_t | TGLCamera::UpdateInterest(Bool_t force) |
Bool_t | ViewportChanged() const |
TGLVector3 | TGLCamera::ViewportDeltaToWorld(const TGLVertex3& worldRef, Double_t viewportXDelta, Double_t viewportYDelta) const |
EOverlap | TGLCamera::ViewportOverlap(const TGLBoundingBox& box) const |
pair<Bool_t,TGLVertex3> | TGLCamera::ViewportPlaneIntersection(const TPoint& viewport, const TGLPlane& worldPlane) const |
pair<Bool_t,TGLVertex3> | TGLCamera::ViewportPlaneIntersection(Double_t viewportX, Double_t viewportY, const TGLPlane& worldPlane) const |
TGLRect | TGLCamera::ViewportRect(const TGLBoundingBox& box, TGLBoundingBox::EFace face) const |
TGLRect | TGLCamera::ViewportRect(const TGLBoundingBox& box, const TGLBoundingBox::EFace* face = 0) const |
TGLVertex3 | TGLCamera::ViewportToWorld(const TGLVertex3& viewportVertex) const |
TGLLine3 | TGLCamera::ViewportToWorld(const TPoint& viewport) const |
TGLLine3 | TGLCamera::ViewportToWorld(Double_t viewportX, Double_t viewportY) const |
void | TGLCamera::WindowToViewport(TPoint& point) const |
void | TGLCamera::WindowToViewport(TGLRect& rect) const |
void | TGLCamera::WindowToViewport(TGLVertex3& vertex) const |
void | TGLCamera::WindowToViewport(Int_t&, Int_t& y) const |
TGLVector3 | TGLCamera::WorldDeltaToViewport(const TGLVertex3& worldRef, const TGLVector3& worldDelta) const |
TGLVertex3 | TGLCamera::WorldToViewport(const TGLVertex3& worldVertex) const |
virtual Bool_t | Zoom(Int_t delta, Bool_t mod1, Bool_t mod2) |
void | ZoomIn() |
void | ZoomOut() |