| library: libRGL #include "TGLUtil.h" |

| TGLSelectionBuffer() | |
| virtual | ~TGLSelectionBuffer() |
| static TClass* | Class() |
| const UChar_t* | GetPixelColor(Int_t px, Int_t py) const |
| virtual TClass* | IsA() const |
| void | ReadColorBuffer(Int_t width, Int_t height) |
| virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
| virtual void | Streamer(TBuffer& b) |
| void | StreamerNVirtual(TBuffer& b) |
| TGLSelectionBuffer(const TGLSelectionBuffer&) | |
| TGLSelectionBuffer& | operator=(const TGLSelectionBuffer&) |
TGLVertex3
3 component (x/y/z) vertex class
This is part of collection of simple utility classes for GL only in
TGLUtil.h/cxx. These provide const and non-const accessors Arr() &
CArr() to a GL compatible internal field - so can be used directly
with OpenGL C API calls - which TVector3 etc cannot (easily).
They are not intended to be fully featured just provide minimum
required.