virtual | ~TVirtualGL() |
void | TObject::AbstractMethod(const char* method) const |
virtual void | AddRotation(Double_t* rotmatrix, Double_t* extraangles) |
virtual void | TObject::AppendPad(Option_t* option = "") |
virtual void | BeginGL(EG3D2GLmode) |
virtual void | BeginGLCmd(EG3D2GLmode mode) |
virtual void | TObject::Browse(TBrowser* b) |
virtual void | CaptureViewer(TGLViewer* viewer, Int_t format, const char* filePath = "0") |
static TClass* | Class() |
virtual const char* | TObject::ClassName() const |
virtual void | TNamed::Clear(Option_t* option = "") |
virtual void | ClearColor(Int_t color) |
virtual void | ClearGL(UInt_t bufbits) |
virtual void | ClearGLColor(Float_t red, Float_t green, Float_t blue, Float_t alpha) |
virtual void | ClearGLDepth(Float_t val) |
virtual TObject* | TNamed::Clone(const char* newname = "") const |
virtual Int_t | TNamed::Compare(const TObject* obj) const |
virtual void | TNamed::Copy(TObject& named) const |
virtual ULong_t | CreateContext(Window_t wind) |
virtual Int_t | CreateGLLists(Int_t range) |
virtual Window_t | CreateGLWindow(Window_t wind) |
virtual void | CullFaceGL(EG3D2GLmode) |
virtual void | TObject::Delete(Option_t* option = "") |
virtual void | DeleteContext(ULong_t ctx) |
virtual void | DeleteGLLists(Int_t ilist, Int_t range) |
virtual void | DisableGL(EG3D2GLmode mode) |
virtual Int_t | TObject::DistancetoPrimitive(Int_t px, Int_t py) |
virtual void | TObject::Draw(Option_t* option = "") |
virtual void | TObject::DrawClass() const |
virtual TObject* | TObject::DrawClone(Option_t* option = "") const |
virtual void | DrawFaceSet(const Double_t* pnts, const Int_t* pols, const Double_t* normals, const Float_t* mat, UInt_t size) |
virtual void | DrawSelectionBox(Double_t xmin, Double_t xmax, Double_t ymin, Double_t ymax, Double_t zmin, Double_t zmax) |
virtual void | DrawSphere(const Float_t* rgba) |
virtual void | DrawViewer(TGLViewer* viewer) |
virtual void | TObject::Dump() const |
virtual void | EnableGL(EG3D2GLmode mode) |
virtual void | EndGL() |
virtual void | EndGLCmd() |
virtual void | EndGLList() |
virtual void | EnterSelectionMode(UInt_t* buff, Int_t size, Event_t*, Int_t* viewport) |
virtual void | TObject::Error(const char* method, const char* msgfmt) const |
virtual void | TObject::Execute(const char* method, const char* params, Int_t* error = 0) |
virtual void | TObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0) |
virtual void | TObject::ExecuteEvent(Int_t event, Int_t px, Int_t py) |
virtual Int_t | ExitSelectionMode() |
virtual void | TObject::Fatal(const char* method, const char* msgfmt) const |
virtual void | TNamed::FillBuffer(char*& buffer) |
virtual TObject* | TObject::FindObject(const char* name) const |
virtual TObject* | TObject::FindObject(const TObject* obj) const |
virtual void | FlushGL() |
virtual void | FrontGLFace(EG3D2GLmode faceflag) |
virtual void | FrustumGL(Double_t xmin, Double_t xmax, Double_t ymin, Double_t ymax, Double_t znear, Double_t zfar) |
virtual Option_t* | TObject::GetDrawOption() const |
static Long_t | TObject::GetDtorOnly() |
virtual void | GetGL(EG3D2GLmode mode, UChar_t* params) |
virtual void | GetGL(EG3D2GLmode mode, Double_t* params) |
virtual void | GetGL(EG3D2GLmode mode, Float_t* params) |
virtual void | GetGL(EG3D2GLmode mode, Int_t* params) |
virtual Int_t | GetGLError() |
virtual const char* | TObject::GetIconName() const |
virtual const char* | TNamed::GetName() const |
virtual char* | TObject::GetObjectInfo(Int_t px, Int_t py) const |
static Bool_t | TObject::GetObjectStat() |
virtual Option_t* | TObject::GetOption() const |
virtual Bool_t | GetRootLight() |
virtual const char* | TNamed::GetTitle() const |
virtual Bool_t | GetTrueColorMode() |
virtual UInt_t | TObject::GetUniqueID() const |
virtual void | GLLight(EG3D2GLmode name, EG3D2GLmode prop_name, const Float_t* lig_prop) |
virtual void | GLLoadName(UInt_t name) |
virtual Bool_t | TObject::HandleTimer(TTimer* timer) |
virtual ULong_t | TNamed::Hash() const |
virtual void | TObject::Info(const char* method, const char* msgfmt) const |
virtual Bool_t | TObject::InheritsFrom(const char* classname) const |
virtual Bool_t | TObject::InheritsFrom(const TClass* cl) const |
virtual void | TObject::Inspect() const |
static TVirtualGL*& | Instance() |
void | TObject::InvertBit(UInt_t f) |
virtual TClass* | IsA() const |
virtual Bool_t | TObject::IsEqual(const TObject* obj) const |
virtual Bool_t | TObject::IsFolder() const |
Bool_t | TObject::IsOnHeap() const |
virtual Bool_t | TNamed::IsSortable() const |
Bool_t | TObject::IsZombie() const |
virtual void | LightModel(EG3D2GLmode name, const Float_t* lig_prop) |
virtual void | LightModel(EG3D2GLmode name, Int_t prop) |
virtual void | TNamed::ls(Option_t* option = "") const |
virtual void | MakeCurrent(Window_t wind, ULong_t ctx) |
virtual void | MaterialGL(EG3D2GLmode face, const Float_t* mat_prop) |
virtual void | MaterialGL(EG3D2GLmode face, Float_t mat_prop) |
virtual void | MatrixModeGL(EG3D2GLmode matrix) |
void | TObject::MayNotUse(const char* method) const |
virtual void | MultGLMatrix(Double_t* mat) |
virtual void | NewGLList(UInt_t ilist = 1, EG3D2GLmode mode = kCOMPILE) |
virtual void | NewGLModelView(Int_t ilist) |
virtual void | NewModelView(Double_t* angles, Double_t* delta) |
virtual void | NewMVGL() |
virtual void | NewPRGL() |
virtual void | NewProjectionView(Double_t* viewboxmin, Double_t* viewboxmax, Bool_t perspective = kTRUE) |
virtual Bool_t | TObject::Notify() |
static void | TObject::operator delete(void* ptr) |
static void | TObject::operator delete(void* ptr, void* vp) |
static void | TObject::operator delete[](void* ptr) |
static void | TObject::operator delete[](void* ptr, void* vp) |
void* | TObject::operator new(size_t sz) |
void* | TObject::operator new(size_t sz, void* vp) |
void* | TObject::operator new[](size_t sz) |
void* | TObject::operator new[](size_t sz, void* vp) |
virtual void | TObject::Paint(Option_t* option = "") |
virtual void | PaintBrik(Float_t* vertex) |
virtual void | PaintCone(Float_t* vertex, Int_t ndiv, Int_t nstacks) |
virtual void | PaintGLPoints(Int_t n, Float_t* p, Option_t* option) |
virtual void | PaintGLPointsObject(const TPoints3DABC* points, Option_t* option = "") |
virtual void | PaintPolyLine(Int_t n, Float_t* p, Option_t* option) |
virtual void | PaintPolyLine(Int_t n, Double_t* p, Option_t* option) |
virtual void | PaintPolyMarker(const Double_t* place, Style_t marker_style, UInt_t size) |
virtual void | PaintXtru(Float_t* vertex, Int_t nxy, Int_t nz) |
virtual void | PolygonGLMode(EG3D2GLmode face, EG3D2GLmode mode) |
virtual void | TObject::Pop() |
virtual void | PopGLMatrix() |
virtual void | TNamed::Print(Option_t* option = "") const |
virtual void | PushGLMatrix() |
virtual Int_t | TObject::Read(const char* name) |
virtual void | TObject::RecursiveRemove(TObject* obj) |
void | TObject::ResetBit(UInt_t f) |
virtual void | RotateGL(Double_t Theta, Double_t Phi, Double_t Psi) |
virtual void | RotateGL(Double_t angle, Double_t x, Double_t y, Double_t z) |
virtual void | RunGLList(Int_t list) |
virtual void | TObject::SaveAs(const char* filename = "", Option_t* option = "") const |
virtual void | TObject::SavePrimitive(ostream& out, Option_t* option = "") |
virtual Bool_t | SelectManip(TGLManip* manip, const TGLCamera* camera, const TGLRect* rect, const TGLBoundingBox* sceneBox) |
virtual Bool_t | SelectViewer(TGLViewer* viewer, const TGLRect* rect) |
void | TObject::SetBit(UInt_t f) |
void | TObject::SetBit(UInt_t f, Bool_t set) |
virtual void | TObject::SetDrawOption(Option_t* option = "") |
static void | TObject::SetDtorOnly(void* obj) |
virtual void | SetGLColor(Float_t* rgb) |
virtual void | SetGLColorIndex(Int_t color) |
virtual void | SetGLLineWidth(Float_t width) |
virtual void | SetGLNormal(const Double_t* norm) |
virtual void | SetGLPointSize(Float_t size) |
virtual void | SetGLVertex(const Double_t* vert) |
virtual void | SetGLVertex(Float_t* vertex) |
virtual void | SetLineAttr(Color_t color, Int_t width = 1) |
virtual void | TNamed::SetName(const char* name) |
virtual void | TNamed::SetNameTitle(const char* name, const char* title) |
static void | TObject::SetObjectStat(Bool_t stat) |
virtual void | SetRootLight(Bool_t flag = kTRUE) |
virtual void | SetStack(Double_t* matrix = 0) |
virtual void | TNamed::SetTitle(const char* title = "") |
virtual void | SetTrueColorMode(Bool_t flag = kTRUE) |
virtual void | TObject::SetUniqueID(UInt_t uid) |
virtual void | ShadeGLModel(EG3D2GLmode mode) |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
virtual Int_t | TNamed::Sizeof() const |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
virtual void | SwapBuffers(Window_t wind) |
virtual void | TObject::SysError(const char* method, const char* msgfmt) const |
Bool_t | TObject::TestBit(UInt_t f) const |
Int_t | TObject::TestBits(UInt_t f) const |
virtual void | TranslateGL(Double_t x, Double_t y, Double_t z) |
virtual void | UpdateMatrix(Double_t* translate = 0, Double_t* rotate = 0, Bool_t isreflection = kFALSE) |
virtual void | TObject::UseCurrentStyle() |
virtual void | ViewportGL(Int_t xmin, Int_t ymin, Int_t width, Int_t height) |
virtual void | TObject::Warning(const char* method, const char* msgfmt) const |
virtual Int_t | TObject::Write(const char* name = "0", Int_t option = 0, Int_t bufsize = 0) |
virtual Int_t | TObject::Write(const char* name = "0", Int_t option = 0, Int_t bufsize = 0) const |