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namespace ROOT
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#include "TROOT.h"
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namespace ROOT


TROOT

The TROOT object is the entry point to the system.
The single instance of TROOT is accessable via the global gROOT.
Using the gROOT pointer one has access to basically every object
created in a ROOT based program. The TROOT object is essentially a
"dispatcher" with several lists pointing to the ROOT main objects.


Function Members (Methods)

Class Charts

Function documentation

void AddClass(TClass *cl)
void RemoveClass(TClass *)
TROOT * GetROOT()

Last update: Mon Jun 25 19:39:15 2007

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