#include "Math/GenVector/BoostY.h"
#include "Math/GenVector/LorentzVector.h"
#include "Math/GenVector/PxPyPzE4D.h"
#include "Math/GenVector/DisplacementVector3D.h"
#include "Math/GenVector/Cartesian3D.h"
#include "Math/GenVector/GenVector_exception.h"
#include <cmath>
#include <algorithm>
namespace ROOT {
namespace Math {
BoostY::BoostY() : fBeta(0.0), fGamma(1.0) {}
void BoostY::SetComponents (Scalar by) {
   
   Scalar bp2 = by*by;
   if (bp2 >= 1) {
      GenVector_exception e ( 
                              "Beta Vector supplied to set BoostY represents speed >= c");
      Throw(e);
      return;
   }    
   fBeta = by;
   fGamma = 1.0 / std::sqrt(1.0-bp2);
}
void BoostY::GetComponents (Scalar& by) const {
   
   by = fBeta;
}
DisplacementVector3D< Cartesian3D<BoostY::Scalar> >
BoostY::BetaVector() const {
   
   return DisplacementVector3D< Cartesian3D<Scalar> > ( 0.0, fBeta, 0.0 );
}
void BoostY::GetLorentzRotation (Scalar r[]) const {
   
   r[kLXX] = 1.0;  r[kLXY] = 0.0;           r[kLXZ] = 0.0;  r[kLXT] = 0.0;  
   r[kLYX] = 0.0;  r[kLYY] = fGamma;        r[kLYZ] = 0.0;  r[kLYT] = fGamma*fBeta; 
   r[kLZX] = 0.0;  r[kLZY] = 0.0;           r[kLZZ] = 1.0;  r[kLZT] = 0.0;  
   r[kLTX] = 0.0;  r[kLTY] = fGamma*fBeta;  r[kLTZ] = 0.0;  r[kLTT] = fGamma;  
}
void BoostY::Rectify() {
   
   
   
   
   
   if (fGamma <= 0) {	
      GenVector_exception e ( 
                              "Attempt to rectify a boost with non-positive gamma");
      Throw(e);
      return;
   }    
   Scalar beta = fBeta;
   if ( beta >= 1 ) {			    
      beta /= ( beta * ( 1.0 + 1.0e-16 ) );  
   }
   SetComponents ( beta );
}
LorentzVector< PxPyPzE4D<double> >
BoostY::operator() (const LorentzVector< PxPyPzE4D<double> > & v) const {
   
   Scalar y = v.Py();
   Scalar t = v.E();
   return LorentzVector< PxPyPzE4D<double> > 
      (  v.Px()
         , fGamma*y       + fGamma*fBeta*t
         ,  v.Pz()
         , fGamma*fBeta*y + fGamma*t );
}
void BoostY::Invert() {
   
   fBeta = -fBeta;
}
BoostY BoostY::Inverse() const {
   
   BoostY tmp(*this);
   tmp.Invert();
   return tmp; 
}
std::ostream & operator<< (std::ostream & os, const BoostY & b) {
   os << " BoostY( beta: " << b.Beta() << ", gamma: " << b.Gamma() << " ) ";
   return os;
}
} 
} 
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