#ifndef ROOT_Math_VectorUtil_Cint 
#define ROOT_Math_VectorUtil_Cint  1
#include "Math/GenVector/VectorUtil.h"
#include "Math/Vector3D.h"
#include "Math/Point3D.h"
#include "Math/Vector4D.h"
#include <iostream>
namespace ROOT { 
  namespace Math { 
    
    XYZVector operator * (double a, XYZVector v) { 
      return v *= a;
    }
    XYZPoint operator * (double a, XYZPoint p) { 
      return p *= a;
    }
    XYZTVector operator * (double a, XYZTVector v) { 
      return v *= a;
    }
#if defined (linux) || defined (_WIN32) || defined (__APPLE__)
 
    std::ostream & operator<< (std::ostream & os, const XYZVector & v) { 
      return operator<< <char,char_traits<char> > (os,v); 
    }
    std::ostream & operator<< (std::ostream & os, const XYZPoint & p) { 
      return operator<< <char,char_traits<char> > (os,p); 
    }
    
    std::ostream & operator<< (std::ostream & os, const XYZTVector & q) { 
      return operator<< <char,char_traits<char> > (os,q); 
    }
    
#endif
        
    namespace VectorUtil { 
      double DeltaPhi(const XYZVector & v1, const XYZVector & v2) { 
	return DeltaPhi<XYZVector, XYZVector>(v1,v2);
      }
      double DeltaPhi(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) { 
	return DeltaPhi<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
      }
      double DeltaPhi(const Polar3DVector & v1, const Polar3DVector & v2) { 
	return DeltaPhi<Polar3DVector, Polar3DVector>(v1,v2);
      }
      double DeltaPhi(const XYZPoint & v1, const XYZPoint & v2) { 
	return DeltaPhi<XYZPoint, XYZPoint>(v1,v2);
      }
      double DeltaPhi(const Polar3DPoint & v1, const Polar3DPoint & v2) { 
	return DeltaPhi<Polar3DPoint, Polar3DPoint>(v1,v2);
      }
      double DeltaPhi(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) { 
	return DeltaPhi<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
      }
      double DeltaPhi(const XYZTVector & v1, const XYZTVector & v2) { 
	return DeltaPhi<XYZTVector, XYZTVector>(v1,v2);
      }
      double DeltaPhi(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) { 
	return DeltaPhi<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
      }
      
      double DeltaR(const XYZVector & v1, const XYZVector & v2) { 
	return DeltaR<XYZVector, XYZVector>(v1,v2);
      }
      double DeltaR(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) { 
	return DeltaR<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
      }
      double DeltaR(const Polar3DVector & v1, const Polar3DVector & v2) { 
	return DeltaR<Polar3DVector, Polar3DVector>(v1,v2);
      }
      double DeltaR(const XYZPoint & v1, const XYZPoint & v2) { 
	return DeltaR<XYZPoint, XYZPoint>(v1,v2);
      }
      double DeltaR(const Polar3DPoint & v1, const Polar3DPoint & v2) { 
	return DeltaR<Polar3DPoint, Polar3DPoint>(v1,v2);
      }
      double DeltaR(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) { 
	return DeltaR<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
      }
      double DeltaR(const XYZTVector & v1, const XYZTVector & v2) { 
	return DeltaR<XYZTVector, XYZTVector>(v1,v2);
      }
      double DeltaR(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) { 
	return DeltaR<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
      }
      
      double CosTheta(const XYZVector & v1, const XYZVector & v2) { 
	return CosTheta<XYZVector, XYZVector>(v1,v2);
      }
      double CosTheta(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) { 
	return CosTheta<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
      }
      double CosTheta(const Polar3DVector & v1, const Polar3DVector & v2) { 
	return CosTheta<Polar3DVector, Polar3DVector>(v1,v2);
      }
      double CosTheta(const XYZPoint & v1, const XYZPoint & v2) { 
	return CosTheta<XYZPoint, XYZPoint>(v1,v2);
      }
      double CosTheta(const Polar3DPoint & v1, const Polar3DPoint & v2) { 
	return CosTheta<Polar3DPoint, Polar3DPoint>(v1,v2);
      }
      double CosTheta(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) { 
	return CosTheta<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
      }
      double CosTheta(const XYZTVector & v1, const XYZTVector & v2) { 
	return CosTheta<XYZTVector, XYZTVector>(v1,v2);
      }
      double CosTheta(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) { 
	return CosTheta<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
      }
      
      double Angle(const XYZVector & v1, const XYZVector & v2) { 
	return Angle<XYZVector, XYZVector>(v1,v2);
      }
      double Angle(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) { 
	return Angle<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
      }
      double Angle(const Polar3DVector & v1, const Polar3DVector & v2) { 
	return Angle<Polar3DVector, Polar3DVector>(v1,v2);
      }
      double Angle(const XYZPoint & v1, const XYZPoint & v2) { 
	return Angle<XYZPoint, XYZPoint>(v1,v2);
      }
      double Angle(const Polar3DPoint & v1, const Polar3DPoint & v2) { 
	return Angle<Polar3DPoint, Polar3DPoint>(v1,v2);
      }
      double Angle(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) { 
	return Angle<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
      }
      double Angle(const XYZTVector & v1, const XYZTVector & v2) { 
	return Angle<XYZTVector, XYZTVector>(v1,v2);
      }
      double Angle(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) { 
	return Angle<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
      }
      
      double InvariantMass(const XYZTVector & v1, const XYZTVector & v2) { 
	return InvariantMass<XYZTVector, XYZTVector>(v1,v2);
      }
      double InvariantMass(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) { 
	return InvariantMass<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
      }
      double InvariantMass(const XYZTVector & v1, const PtEtaPhiEVector & v2) { 
	return InvariantMass<XYZTVector, PtEtaPhiEVector>(v1,v2);
      }
      double InvariantMass(const PtEtaPhiEVector & v1, const XYZTVector & v2) { 
	return InvariantMass<PtEtaPhiEVector, XYZTVector>(v1,v2);
      }
    }  
   
  } 
  
} 
#endif
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