#ifndef ROOT_TF2GL
#define ROOT_TF2GL
#include <TGLObject.h>
class TGLRnrCtx;
class TF2;
class TH2;
#include "TGLPlotPainter.h"
class TF2GL : public TGLObject
{
private:
   TF2GL(const TF2GL&);            
   TF2GL& operator=(const TF2GL&); 
protected:
   TF2                *fM; 
   TH2                *fH; 
   TGLPlotPainter     *fPlotPainter;
   TGLPlotCoordinates  fCoord;
   virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
public:
   TF2GL();
   virtual ~TF2GL();
   virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
   virtual void   SetBBox();
   virtual Bool_t KeepDuringSmartRefresh() const { return kFALSE; }
   
   
   
   ClassDef(TF2GL, 0) 
};
#endif
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