+
class TGLViewer
-
library: libRGL
#include "TGLViewer.h"
Display options:
Show inherited
Show non-public

class TGLViewer: public TVirtualViewer3D, public TGLViewerBase

 TGLViewer

 Base GL viewer object - used by both standalone and embedded (in pad)
 GL. Contains core viewer objects :

 GL scene (fScene) - collection of main drawn objects - see TGLStdScene
 Cameras (fXXXXCamera) - ortho and perspective cameras - see TGLCamera
 Clipping (fClipXXXX) - collection of clip objects - see TGLClip
 Manipulators (fXXXXManip) - collection of manipulators - see TGLManip

 It maintains the current active draw styles, clipping object,
 manipulator, camera etc.

 TGLViewer is 'GUI free' in that it does not derive from any ROOT GUI
 TGFrame etc - see TGLSAViewer for this. However it contains GUI
 GUI style methods HandleButton() etc to which GUI events can be
 directed from standalone frame or embedding pad to perform
 interaction.

 For embedded (pad) GL this viewer is created directly by plugin
 manager. For standalone the derived TGLSAViewer is.

Function Members (Methods)

public:
TGLViewer(TVirtualPad* pad)
TGLViewer(TVirtualPad* pad, Int_t x, Int_t y, Int_t width, Int_t height)
virtual~TGLViewer()
voidTObject::AbstractMethod(const char* method) const
virtual voidAddCompositeOp(UInt_t operation)
voidAddHistoPhysical(TGLLogicalShape* log)
virtual Int_tAddObject(const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual Int_tAddObject(UInt_t physicalID, const TBuffer3D& buffer, Bool_t* addChildren = 0)
voidTGLViewerBase::AddScene(TGLSceneBase* scene)
virtual voidTObject::AppendPad(Option_t* option = "")
voidApplySelection()
virtual voidBeginScene()
virtual voidTObject::Browse(TBrowser* b)
virtual Bool_tBuildingScene() const
virtual Bool_tCanLoopOnPrimitives() const
voidChangedBy(const char* method)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTObject::Clear(Option_t* = "")
TGLClip*TGLViewerBase::Clip() const
virtual TObject*TObject::Clone(const char* newname = "") const
virtual voidCloseComposite()
virtual Int_tTObject::Compare(const TObject* obj) const
Bool_tConnect(const char* sig, const char* cl, void* rcvr, const char* slt)
virtual voidTObject::Copy(TObject& object) const
TGLCamera&CurrentCamera() const
TGLLockable::ELockTGLLockable::CurrentLock() const
virtual voidTObject::Delete(Option_t* option = "")
voidDestroyed()
Bool_tDisconnect(const char* sig = 0, void* rcvr = 0, const char* slt = 0)
virtual Int_tDistancetoPrimitive(Int_t px, Int_t py)
voidDoDraw()
Bool_tDoOverlaySelect(Int_t x, Int_t y)
Bool_tDoSelect(Int_t x, Int_t y, Bool_t trySecSel = kFALSE)
virtual voidTObject::Draw(Option_t* option = "")
voidDrawCameraMarkup()
virtual voidTObject::DrawClass() const
virtual TObject*TObject::DrawClone(Option_t* option = "") const
voidDrawDebugInfo()
voidDrawGuides()
virtual voidTVirtualViewer3D::DrawViewer()
virtual voidTObject::Dump() const
voidEmit(const char* signal)
voidEmit(const char* signal, const char* params)
voidEmit(const char* signal, Long_t* paramArr)
voidEmit(const char* signal, Double_t param)
voidEmit(const char* signal, Long_t param)
voidEmit(const char* signal, Long64_t param)
voidEmit(const char* signal, ULong64_t param)
voidEmit(const char* signal, Bool_t param)
voidEmit(const char* signal, Char_t param)
voidEmit(const char* signal, UChar_t param)
voidEmit(const char* signal, Short_t param)
voidEmit(const char* signal, UShort_t param)
voidEmit(const char* signal, Int_t param)
voidEmit(const char* signal, UInt_t param)
voidEmit(const char* signal, ULong_t param)
voidEmit(const char* signal, Float_t param)
voidEmitVA(const char* signal, Int_t nargs)
virtual voidEndScene()
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
Bool_tTGLViewerBase::FindClosestOpaqueRecord(TGLSelectRecord& rec, Int_t& recIdx)
Bool_tTGLViewerBase::FindClosestOverlayRecord(TGLOvlSelectRecord& rec, Int_t& recIdx)
Bool_tTGLViewerBase::FindClosestRecord(TGLSelectRecord& rec, Int_t& recIdx)
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
TGLCameraMarkupStyle*GetCameraMarkup() const
Color_tGetClearColor() const
TGLClipSet*GetClipSet() const
Int_tGetDev() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
voidGetGuideState(Int_t& axesType, Bool_t& referenceOn, Double_t* referencePos) const
virtual const char*TObject::GetIconName() const
Bool_tGetIgnoreSizesOnUpdate() const
TGLLightSet*GetLightSet() const
TList*GetListOfSignals() const
virtual const char*TObject::GetName() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
Bool_tGetResetCameraOnDoubleClick() const
Bool_tGetResetCamerasOnUpdate() const
TGLSceneInfo*TGLViewerBase::GetSceneInfo(TGLSceneBase* scene)
const TGLPhysicalShape*GetSelected() const
Bool_tGetSmartRefresh() const
virtual const char*TObject::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
Bool_tHandleButton(Event_t* ev)
Bool_tHandleConfigureNotify(Event_t* ev)
Bool_tHandleDoubleClick(Event_t* ev)
Bool_tHandleEvent(Event_t* ev)
Bool_tHandleExpose(Event_t* ev)
Bool_tHandleKey(Event_t* ev)
Bool_tHandleMotion(Event_t* ev)
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTObject::Hash() const
voidHighPriority(const char* signal_name, const char* slot_name = 0)
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() const
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
Bool_tTGLLockable::IsDrawOrSelectLock() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTGLLockable::IsLocked() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTObject::IsSortable() const
Bool_tTObject::IsZombie() const
virtual const char*TGLViewerBase::LockIdStr() const
static const char*TGLLockable::LockName(TGLLockable::ELock lock)
static Bool_tTGLLockable::LockValid(TGLLockable::ELock lock)
Short_tTGLViewerBase::LOD() const
voidLowPriority(const char* signal_name, const char* slot_name = 0)
virtual voidTObject::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
voidMessage(const char* msg)
virtual Bool_tTObject::Notify()
virtual Bool_tOpenComposite(const TBuffer3D& buffer, Bool_t* addChildren = 0)
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidPadPaint(TVirtualPad* pad)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTObject::Pop()
virtual voidTGLViewerBase::PostRender()
virtual voidTGLViewerBase::PostRenderOverlaySelection()
virtual voidPostSceneBuildSetup(Bool_t resetCameras)
virtual Bool_tPreferLocalFrame() const
virtual voidPreRender()
virtual voidTGLViewerBase::PreRenderOverlaySelection()
virtual voidTObject::Print(Option_t* option = "") const
virtual voidPrintObjects()
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
virtual voidRefreshPadEditor(TObject* = 0)
Bool_tTGLLockable::ReleaseLock(TGLLockable::ELock lock) const
voidTGLViewerBase::RemoveScene(TGLSceneBase* scene)
virtual voidTGLViewerBase::Render()
virtual voidTGLViewerBase::RenderOverlay()
voidRepaint()
voidRequestDraw(Short_t LOD = TGLRnrCtx::kLODMed)
Bool_tRequestOverlaySelect(Int_t x, Int_t y)
Bool_tRequestSelect(Int_t x, Int_t y, Bool_t trySecSel = kFALSE)
voidTObject::ResetBit(UInt_t f)
virtual voidResetCameras()
virtual voidResetCamerasAfterNextUpdate()
voidResetCurrentCamera()
virtual voidTGLViewerBase::ResetSceneInfos()
Bool_tTGLViewerBase::ResolveSelectRecord(TGLSelectRecord& rec, Int_t recIdx)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") const
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
virtual voidSelectionChanged()
virtual TObject*TVirtualViewer3D::SelectObject(Int_t, Int_t)
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
voidSetCameraMarkup(TGLCameraMarkupStyle* m)
voidSetClearColor(Color_t col)
voidTGLViewerBase::SetClip(TGLClip* p)
voidSetCurrentCamera(TGLViewer::ECameraType camera)
virtual voidTObject::SetDrawOption(Option_t* option = "")
static voidTObject::SetDtorOnly(void* obj)
voidSetGuideState(Int_t axesType, Bool_t referenceOn, const Double_t* referencePos)
voidSetIgnoreSizesOnUpdate(Bool_t v)
voidTGLViewerBase::SetLOD(Short_t lod)
static voidTObject::SetObjectStat(Bool_t stat)
voidSetOrthoCamera(TGLViewer::ECameraType camera, Double_t left, Double_t right, Double_t top, Double_t bottom)
voidSetPadEditor(TGLViewerEditor* ed)
voidSetPerspectiveCamera(TGLViewer::ECameraType camera, Double_t fov, Double_t dolly, Double_t* center, Double_t hRotate, Double_t vRotate)
voidSetResetCameraOnDoubleClick(Bool_t v)
voidSetResetCamerasOnUpdate(Bool_t v)
voidSetSmartRefresh(Bool_t smart_ref)
voidTGLViewerBase::SetStyle(Short_t st)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector& insp, char* parent)
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
Short_tTGLViewerBase::Style() const
voidSubPadPaint(TVirtualPad* pad)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTGLLockable::TakeLock(TGLLockable::ELock lock) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
voidUpdateScene()
virtual voidTObject::UseCurrentStyle()
static TVirtualViewer3D*TVirtualViewer3D::Viewer3D(TVirtualPad* pad = 0, Option_t* type = "")
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
TGLLogicalShape*AttemptDirectRenderer(TObject* id)
RootCsg::TBaseMesh*BuildComposite()
TGLLogicalShape*CreateNewLogical(const TBuffer3D& buffer) const
TGLPhysicalShape*CreateNewPhysical(UInt_t physicalID, const TBuffer3D& buffer, const TGLLogicalShape& logical) const
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
TClass*FindDirectRendererClass(TClass* cls)
TGLViewerBase::SceneInfoList_iTGLViewerBase::FindScene(TGLSceneBase* scene)
voidInitGL()
voidMakeCurrent() const
voidTObject::MakeZombie()
voidPostDraw()
voidPreDraw()
Bool_tRebuildScene()
voidSetupCameras(Bool_t reset)
voidSetViewport(Int_t x, Int_t y, Int_t width, Int_t height)
voidSwapBuffers() const
Int_tValidateObjectBuffer(const TBuffer3D& buffer, Bool_t includeRaw) const
private:
TGLViewer(const TGLViewer&)
voidInitSecondaryObjects()
TGLViewer&operator=(const TGLViewer&)

Data Members

public:
enum ECameraType { kCameraPerspXOZ
kCameraPerspYOZ
kCameraPerspXOY
kCameraOrthoXOY
kCameraOrthoXOZ
kCameraOrthoZOY
};
enum EDragAction { kDragNone
kDragCameraRotate
kDragCameraTruck
kDragCameraDolly
kDragOverlay
};
enum TObject::EStatusBits { kCanDelete
kMustCleanup
kObjInCanvas
kIsReferenced
kHasUUID
kCannotPick
kNoContextMenu
kInvalidObject
};
enum TObject::[unnamed] { kIsOnHeap
kNotDeleted
kZombie
kBitMask
kSingleKey
kOverwrite
kWriteDelete
};
enum TGLLockable::ELock { kUnlocked
kDrawLock
kSelectLock
kModifyLock
};
protected:
Bool_tfAcceptedAllPhysicals! did we take all physicals offered in AddObject()
UInt_tfAcceptedPhysicals! number of physicals accepted in last rebuild
TGLViewer::EDragActionfAction
UInt_tfActiveButtonID
Int_tfAxesType! axes type
UInt_tfCSLevel
vector<CSPart_t>fCSTokens
TGLCamera*TGLViewerBase::fCameraCamera for rendering.
TGLCameraMarkupStyle*fCameraMarkup! markup size of viewport in scene units
Color_tfClearColor! clear-color
TGLClip*TGLViewerBase::fClipViewer clipping-plane.
TGLClipSet*fClipSet!
TGLFaceSet*fComposite! Paritally created composite
TContextMenu*fContextMenu!
TGLCamera*fCurrentCamera!
TGLOverlayElement*fCurrentOvlElm! current overlay element
TGLSelectRecordfCurrentSelRec! select record in use as selected
Bool_tfDebugMode! debug mode (forced rebuild + draw scene/frustum/interest boxes)
map<TClass*,TClass*>fDirectRendererMap!
Bool_tfForceAcceptAll! force taking of all logicals/physicals in AddObject()
TGLContextIdentity*fGLCtxId!for embedded gl viewer
Int_tfGLDevice!for embedded gl viewer
TGLWidget*fGLWindow
Bool_tfIgnoreSizesOnUpdateignore sizes of bounding-boxes on update
Bool_tfInitGL! has GL been initialised?
Bool_tfInternalPIDs! using internal physical IDs
Bool_tfInternalRebuild! scene rebuild triggered internally/externally?
Bool_tfIsPrinting
Short_tTGLViewerBase::fLODViewer-lod for rendering.
TPointfLastPos
TGLLightSet*fLightSet!
TGLLockable::ELockTGLLockable::fLockLock state.
UInt_tfNextInternalPID! next internal physical ID (from 1 - 0 reserved)
TGLOrthoCamerafOrthoXOYCamera!
TGLOrthoCamerafOrthoXOZCamera!
TGLOrthoCamerafOrthoZOYCamera!
TGLBoundingBoxTGLViewerBase::fOverallBoundingBoxAxis-aligned union of scene bboxes.
vector<TGLOverlayElement*,allocator<TGLOverlayElement*> >TGLViewerBase::fOverlay
TGLOvlSelectRecordfOvlSelRec! select record from last overlay select
TVirtualPad*fPad! external pad - remove replace with signal
TGLViewerEditor*fPadEditor
TGLPerspectiveCamerafPerspectiveCameraXOY!
TGLPerspectiveCamerafPerspectiveCameraXOZ!
TGLPerspectiveCamerafPerspectiveCameraYOZ!
Bool_tfPostSceneBuildSetup! setup viewer after (re)build complete?
TGLRedrawTimer*fRedrawTimer!
Bool_tfReferenceOn! reference marker on?
TGLVertex3fReferencePos! reference position
UInt_tfRejectedPhysicals! number of physicals rejected in last rebuild
Bool_tfResetCameraOnDoubleClickreposition camera on double-click
Bool_tfResetCamerasOnNextUpdatereposition camera on next update
Bool_tfResetCamerasOnUpdatereposition camera on each update
Bool_tTGLViewerBase::fResetSceneInfosOnRenderRequest rebuild of view-specific scene data.
TGLRnrCtx*TGLViewerBase::fRnrCtx
TGLScenefScene! the default GL scene (filled via VirtualViewer3D API)
list<TGLSceneInfo*,allocator<TGLSceneInfo*> >TGLViewerBase::fScenesRegistered scenes.
TGLSelectRecordfSecSelRec! select record from last secondary select (should go to context)
TGLSelectRecordfSelRec! select record from last select (should go to context)
TGLManipSet*fSelectedPShapeRef!
Bool_tfSmartRefresh! cache logicals during scene rebuilds, use TAtt3D time-stamp to determine if they are still valid
Short_tTGLViewerBase::fStyleViewer-style for rendering.
TGLRectfViewport! viewport - drawn area
vector<TGLSceneInfo*,allocator<TGLSceneInfo*> >TGLViewerBase::fVisScenesVisible scenes.
private:
TQObjSenderfQObject

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TGLViewer(TVirtualPad* pad, Int_t x, Int_t y, Int_t width, Int_t height)
 Construct the viewer object, with following arguments:
    'pad' - external pad viewer is bound to
    'x', 'y' - initial top left position
    'width', 'height' - initial width/height
TGLViewer(TVirtualPad * pad)
gl-embedded viewer's ctor
 Construct the viewer object, with following arguments:
    'pad' - external pad viewer is bound to
    'x', 'y' - initial top left position
    'width', 'height' - initial width/height
void InitSecondaryObjects()
 Common initialization.
~TGLViewer()
 Destroy viewer object.
Bool_t PreferLocalFrame()
 Indicate if viewer prefers to receive logical shape descriptions
 in local (kTRUE) or world frame (kFALSE). For GL viewer is kTRUE always
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture
void AddHistoPhysical(TGLLogicalShape* log)
 Scale and rotate a histo object to mimic placement in canvas.
void SubPadPaint(TVirtualPad* pad)
 Iterate over pad-primitves and import them.
void PadPaint(TVirtualPad* pad)
 Entry point for updating viewer contents via VirtualViewer3D
 interface.
void BeginScene()
 Start building of viewer scene.
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture.
void EndScene()
 End building of viewer scene
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture
Int_t AddObject(const TBuffer3D& buffer, Bool_t* addChildren = 0)
 Add an object to the viewer, using internal physical IDs
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture
Int_t AddObject(UInt_t physicalID, const TBuffer3D& buffer, Bool_t* addChildren = 0)
 Add an object to the viewer, using an external physical ID
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture
Bool_t OpenComposite(const TBuffer3D& buffer, Bool_t* addChildren = 0)
 Open new composite container.
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture.
void CloseComposite()
 Close composite container
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture
void AddCompositeOp(UInt_t operation)
 Add composite operation used to combine objects added via AddObject
 TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx
 for description of viewer architecture
Bool_t RebuildScene()
 If we accepted all offered physicals into the scene no point in
 rebuilding it.
Int_t ValidateObjectBuffer(const TBuffer3D& buffer, Bool_t includeRaw) const
 Validate if the passed 'buffer' contains all sections we require to add object.
 Returns Int_t combination of TBuffer::ESection flags still required - or
 TBuffer3D::kNone if buffer is valid.
 If 'includeRaw' is kTRUE check for kRaw/kRawSizes - skip otherwise.
 See base/src/TVirtualViewer3D.cxx for description of viewer architecture
TGLLogicalShape * CreateNewLogical(const TBuffer3D& buffer) const
 Create and return a new TGLLogicalShape from the supplied buffer
CreateNewPhysical(UInt_t physicalID, const TBuffer3D& buffer, const TGLLogicalShape& logical) const
 Create and return a new TGLPhysicalShape with id 'ID', using
 'buffer' placement information (translation etc), and bound to
 suppled 'logical'
RootCsg::TBaseMesh * BuildComposite()
 Build and return composite shape mesh
void UpdateScene()
 Force a scene update.
 Code segments taken from protected RebuildScene().
void ResetCurrentCamera()
 Resets position/rotation of current camera to default values.
void SetupCameras(Bool_t reset)
 Setup cameras for current bounding box.
void PostSceneBuildSetup(Bool_t resetCameras)
 Perform post scene (re)build setup
void InitGL()
 Initialise GL state if not already done
void RequestDraw(Short_t LOD = TGLRnrCtx::kLODMed)
 Post request for redraw of viewer at level of detail 'LOD'
 Request is directed via cross thread gVirtualGL object.
void PreRender()
void DoDraw()
 Draw out the the current viewer/scene
void DrawGuides()
 Draw reference marker and coordinate axes.
void DrawCameraMarkup()
 Draw camera markup overlay.
void DrawDebugInfo()
 If in debug mode draw camera aids and overall bounding box.
void PreDraw()
 Perform GL work which must be done before each draw of scene
void PostDraw()
 Perform GL work which must be done after each draw of scene
void MakeCurrent()
 Make GL context current
void SwapBuffers()
 Swap GL buffers
Bool_t RequestSelect(Int_t x, Int_t y, Bool_t trySecSel = kFALSE)
 Post request for select draw of viewer, picking objects round the WINDOW
 point (x,y).
 Request is directed via cross thread gVirtualGL object
Bool_t DoSelect(Int_t x, Int_t y, Bool_t trySecSel = kFALSE)
 Perform GL selection, picking objects overlapping WINDOW
 area described by 'rect'. Return kTRUE if selection should be
 changed, kFALSE otherwise.
 Select lock should already been taken in other thread in
 TGLViewer::ReqSelect().
void ApplySelection()
 Process result from last selection (in fSelRec) and
 extract a new current selection from it.
 Here we only use physical shape.
Bool_t RequestOverlaySelect(Int_t x, Int_t y)
 Post request for select draw of viewer, picking objects round the WINDOW
 point (x,y).
 Request is directed via cross thread gVirtualGL object
Bool_t DoOverlaySelect(Int_t x, Int_t y)
 Perform GL selection, picking overlay objects only.
 Return TRUE if the selected overlay-element has changed.
void SetViewport(Int_t x, Int_t y, Int_t width, Int_t height)
 Set viewer viewport (window area) with bottom/left at (x,y), with
 dimensions 'width'/'height'
void SetCurrentCamera(TGLViewer::ECameraType camera)
 Set current active camera - 'cameraType' one of:
 kCameraPerspX, kCameraPerspY, kCameraPerspZ
 kCameraOrthoXOY, kCameraOrthoXOZ, kCameraOrthoZOY
void SetOrthoCamera(TGLViewer::ECameraType camera, Double_t left, Double_t right, Double_t top, Double_t bottom)
 Set an orthographic camera to supplied configuration - note this
 does not need to be the current camera - though you will not see
 the effect if it is not.

 'camera' defines the ortho camera - one of kCameraOrthoXOY / XOZ / ZOY
 'left' / 'right' / 'top' / 'bottom' define the WORLD coordinates which
 corresepond with the left/right/top/bottom positions on the GL viewer viewport
 E.g. for kCameraOrthoXOY camera left/right are X world coords,
 top/bottom are Y world coords
 As this is an orthographic camera the other axis (in eye direction) is
 no relevant. The near/far clip planes are set automatically based in scene
 contents
void SetPerspectiveCamera(TGLViewer::ECameraType camera, Double_t fov, Double_t dolly, Double_t* center, Double_t hRotate, Double_t vRotate)
 Set a perspective camera to supplied configuration - note this
 does not need to be the current camera - though you will not see
 the effect if it is not.

 'camera' defines the persp camera - one of kCameraPerspXOZ, kCameraPerspYOZ, kCameraPerspXOY
 'fov' - field of view (lens angle) in degrees (clamped to 0.1 - 170.0)
 'dolly' - distance from 'center'
 'center' - world position from which dolly/hRotate/vRotate are measured
             camera rotates round this, always facing in (in center of viewport)
 'hRotate' - horizontal rotation from initial configuration in degrees
 'hRotate' - vertical rotation from initial configuration in degrees
void GetGuideState(Int_t& axesType, Bool_t& referenceOn, Double_t* referencePos) const
 Fetch the state of guides (axes & reference markers) into arguments
void SetGuideState(Int_t axesType, Bool_t referenceOn, const Double_t* referencePos)
 Set the state of guides (axes & reference markers) from arguments
const TGLPhysicalShape * GetSelected()
 Return selected physical shape.
void SelectionChanged()
 Emit signal indicating selection has changed
Int_t DistancetoPrimitive(Int_t px, Int_t py)
 Calcaulate and return pixel distance to nearest viewer object from
 window location px, py
 This is provided for use when embedding GL viewer into pad
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
 Process event of type 'event' - one of EEventType types,
 occuring at window location px, py
 This is provided for use when embedding GL viewer into pad
Bool_t HandleEvent(Event_t* ev)
 Handle generic Event_t type 'event' - provided to catch focus changes
 and terminate any interaction in viewer
Bool_t HandleButton(Event_t* ev)
 Handle mouse button 'event'
Bool_t HandleDoubleClick(Event_t* ev)
 Handle mouse double click 'event'
Bool_t HandleConfigureNotify(Event_t* ev)
 Handle configure notify 'event' - a window resize/movement
Bool_t HandleKey(Event_t* ev)
 Handle keyboard 'event'
Bool_t HandleMotion(Event_t* ev)
 Handle mouse motion 'event'
Bool_t HandleExpose(Event_t* ev)
 Handle window expose 'event' - show
void Repaint()
 Handle window expose 'event' - show
TClass* FindDirectRendererClass(TClass* cls)
TGLLogicalShape* AttemptDirectRenderer(TObject* id)
void PrintObjects()
 Pass viewer for print capture by TGLOutput.
TGLViewer(const TGLViewer &)
TGLViewer & operator=(const TGLViewer& )
Bool_t CanLoopOnPrimitives()
 From VV3D:
{ return kTRUE; }
Bool_t BuildingScene()
{ return fScene.CurrentLock() == kModifyLock; }
void ResetCameras()
{ SetupCameras(kTRUE); }
void ResetCamerasAfterNextUpdate()
{ fResetCamerasOnNextUpdate = kTRUE; }
void RefreshPadEditor(TObject* = 0)
{}
Int_t GetDev()
{ return fGLDevice; }
Color_t GetClearColor()
{ return fClearColor; }
void SetClearColor(Color_t col)
{ fClearColor = col; }
Bool_t GetSmartRefresh()
{ return fSmartRefresh; }
void SetSmartRefresh(Bool_t smart_ref)
{ fSmartRefresh = smart_ref; }
TGLLightSet* GetLightSet()
{ return fLightSet; }
TGLClipSet * GetClipSet()
{ return fClipSet; }
TGLCamera & CurrentCamera()
 External GUI component interface
{ return *fCurrentCamera; }
TGLCameraMarkupStyle* GetCameraMarkup()
{ return fCameraMarkup; }
void SetCameraMarkup(TGLCameraMarkupStyle* m)
{ fCameraMarkup = m; }
Bool_t GetIgnoreSizesOnUpdate()
{ return fIgnoreSizesOnUpdate; }
void SetIgnoreSizesOnUpdate(Bool_t v)
{ fIgnoreSizesOnUpdate = v; }
Bool_t GetResetCamerasOnUpdate()
{ return fResetCamerasOnUpdate; }
void SetResetCamerasOnUpdate(Bool_t v)
{ fResetCamerasOnUpdate = v; }
Bool_t GetResetCameraOnDoubleClick()
{ return fResetCameraOnDoubleClick; }
void SetResetCameraOnDoubleClick(Bool_t v)
{ fResetCameraOnDoubleClick = v; }
void SetPadEditor(TGLViewerEditor* ed)
{fPadEditor = ed;}

Author: Richard Maunder 25/05/2005
Last update: root/gl:$Name: $:$Id: TGLViewer.cxx,v 1.73 2007/06/26 12:43:58 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *

This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.