#ifndef ROOT_TRootEmbeddedCanvas
#define ROOT_TRootEmbeddedCanvas
#ifndef ROOT_TGCanvas
#include "TGCanvas.h"
#endif
class TCanvas;
class TRootEmbeddedContainer;
class TDNDdata;
class TRootEmbeddedCanvas : public TGCanvas {
friend class TRootEmbeddedContainer;
protected:
   Int_t                   fCWinId;           
   TRootEmbeddedContainer *fCanvasContainer;  
   TCanvas                *fCanvas;           
   Bool_t                  fAutoFit;          
   Int_t                   fButton;           
   Atom_t                 *fDNDTypeList;      
 
   virtual Bool_t HandleContainerButton(Event_t *ev);
   virtual Bool_t HandleContainerDoubleClick(Event_t *ev);
   virtual Bool_t HandleContainerConfigure(Event_t *ev);
   virtual Bool_t HandleContainerKey(Event_t *ev);
   virtual Bool_t HandleContainerMotion(Event_t *ev);
   virtual Bool_t HandleContainerExpose(Event_t *ev);
   virtual Bool_t HandleContainerCrossing(Event_t *ev);
private:
   TRootEmbeddedCanvas(const TRootEmbeddedCanvas&);              
   TRootEmbeddedCanvas& operator=(const TRootEmbeddedCanvas&);   
public:
   TRootEmbeddedCanvas(const char *name = 0, const TGWindow *p = 0, UInt_t w = 10,
            UInt_t h = 10, UInt_t options = kSunkenFrame | kDoubleBorder,
            Pixel_t back = GetDefaultFrameBackground());
   virtual ~TRootEmbeddedCanvas();
   void       AdoptCanvas(TCanvas *c);
   TCanvas   *GetCanvas() const { return fCanvas; }
   Int_t      GetCanvasWindowId() const { return fCWinId; }
   Bool_t     GetAutoFit() const { return fAutoFit; }
   void       SetAutoFit(Bool_t fit = kTRUE) { fAutoFit = fit; }
   virtual void SavePrimitive(ostream &out, Option_t *option = "");
   virtual Bool_t HandleDNDdrop(TDNDdata *data);
   virtual Atom_t HandleDNDposition(Int_t , Int_t , Atom_t action,
                                    Int_t , Int_t );
   virtual Atom_t HandleDNDenter(Atom_t * typelist);
   virtual Bool_t HandleDNDleave();
   ClassDef(TRootEmbeddedCanvas,0)  
};
#endif
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