#ifndef ROOT_TEveLineGL
#define ROOT_TEveLineGL
#include "TGLObject.h"
#include "TPointSet3DGL.h"
class TGLViewer;
class TGLScene;
class TEveLine;
class TEveLineGL : public TPointSet3DGL
{
private:
   TEveLineGL(const TEveLineGL&);            
   TEveLineGL& operator=(const TEveLineGL&); 
protected:
   TEveLine* fM; 
public:
   TEveLineGL();
   virtual ~TEveLineGL();
   virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
   virtual void   DirectDraw(TGLRnrCtx & rnrCtx) const;
   virtual Bool_t ShouldDLCache(const TGLRnrCtx& rnrCtx) const;
   
   
   
   ClassDef(TEveLineGL, 0); 
};
#endif
Last update: Thu Jan 17 08:48:47 2008
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