TPointSet3DGL Direct OpenGL renderer for TPointSet3D.
| void | TGLObject::SetAxisAlignedBBox(const Float_t* p) |
| void | TGLObject::SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) |
| Bool_t | TGLObject::SetModelCheckClass(TObject* obj, TClass* cls) |
| enum TGLLogicalShape::ELODAxes { | kLODAxesNone | |
| kLODAxesX | ||
| kLODAxesY | ||
| kLODAxesZ | ||
| kLODAxesAll | ||
| }; |
| TGLBoundingBox | TGLLogicalShape::fBoundingBox | ! Shape's bounding box. |
| UInt_t | TGLLogicalShape::fDLBase | ! display-list id base |
| Bool_t | TGLLogicalShape::fDLCache | ! use display list caching |
| UShort_t | TGLLogicalShape::fDLValid | ! display-list validity bit-field |
| TObject* | TGLLogicalShape::fExternalObj | ! Also plays the role of ID. |
| TGLPhysicalShape* | TGLLogicalShape::fFirstPhysical | ! first replica |
| Bool_t | TGLLogicalShape::fOwnExtObj | ! External object is a fake |
| UInt_t | TGLLogicalShape::fRef | ! physical instance ref counting |
| Bool_t | TGLLogicalShape::fRefStrong | ! Strong ref (delete on 0 ref); not in scene |
| TGLScene* | TGLLogicalShape::fScene | ! scene where object is stored (can be zero!) |

Override from TGLLogicalShape. To account for large point-sizes we modify the projection matrix during selection and thus we need a direct draw.
Processes secondary selection from TGLViewer. Calls TPointSet3D::PointSelected(Int_t) with index of selected point as an argument.