// @(#)root/eve:$Id: TEvePointSetProjectedGL.cxx 21054 2007-11-26 18:00:41Z matevz $ // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #include "TEvePointSetProjectedGL.h" //______________________________________________________________________________ // TEvePointSetProjectedGL // // GL-renderer for TEvePointSetProjected class. // // A hack around a bug in fglrx that makes rendering of projected pointsets // terribly slow with display-lists on when rendering as crosses. ClassImp(TEvePointSetProjectedGL) //______________________________________________________________________________ TEvePointSetProjectedGL::TEvePointSetProjectedGL() : TPointSet3DGL() { // Contructor. fDLCache = kFALSE; // Disable display list. } //______________________________________________________________________________ TEvePointSetProjectedGL::~TEvePointSetProjectedGL() {}