#include "TEveTriangleSetEditor.h"
#include "TEveTriangleSet.h"
#include "TEveTransEditor.h"
#include "TVirtualPad.h"
#include "TColor.h"
#include "TGLabel.h"
#include "TGButton.h"
#include "TGNumberEntry.h"
#include "TGColorSelect.h"
#include "TGDoubleSlider.h"
ClassImp(TEveTriangleSetEditor)
TEveTriangleSetEditor::TEveTriangleSetEditor(const TGWindow *p, Int_t width, Int_t height,
                                             UInt_t options, Pixel_t back) :
   TGedFrame(p, width, height, options | kVerticalFrame, back),
   fM(0),
   fHMTrans(0)
{
   
   MakeTitle("TEveTriangleSet");
   fHMTrans = new TEveTransSubEditor(this);
   AddFrame(fHMTrans, new TGLayoutHints(kLHintsTop | kLHintsExpandX, 2, 0, 0, 0));
   fHMTrans->Connect("UseTrans()",     "TEveTriangleSetEditor", this, "Update()");
   fHMTrans->Connect("TransChanged()", "TEveTriangleSetEditor", this, "Update()");
}
void TEveTriangleSetEditor::SetModel(TObject* obj)
{
   
   fM = dynamic_cast<TEveTriangleSet*>(obj);
   fHMTrans->SetModel(&fM->fHMTrans);
}
Last update: Thu Jan 17 08:49:44 2008
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