class TEveTriangleSet: public TEveElement, public TNamed, public TAttBBox, public TAtt3D

 TEveTriangleSet

 Made from a list of vertices and a list of triangles (triplets of
 vertex indices).

 If input is composed from triangles with direct vertex coordinates
 one should consider finding all occurences of the same vertex
 and specifying it only once.

Function Members (Methods)

public:
TEveTriangleSet(Int_t nv, Int_t nt, Bool_t norms = false, Bool_t cols = false)
virtual~TEveTriangleSet()
voidTObject::AbstractMethod(const char* method) const
virtual Bool_tTEveElement::AcceptElement(TEveElement*)
virtual TGListTreeItem*TEveElement::AddElement(TEveElement* el)
virtual TGListTreeItem*TEveElement::AddIntoListTree(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual TGListTreeItem*TEveElement::AddIntoListTree(TGListTree* ltree, TEveElement* parent)
virtual TGListTreeItem*TEveElement::AddIntoListTrees(TEveElement* parent)
virtual voidTEveElement::AddParent(TEveElement* re)
virtual voidTObject::AppendPad(Option_t* option = "")
Float_t*TAttBBox::AssertBBox()
TEveElement::List_iTEveElement::BeginChildren()
TEveElement::List_iTEveElement::BeginParents()
virtual voidTObject::Browse(TBrowser* b)
virtual Bool_tCanEditMainColor()
virtual Bool_tTEveElement::CanEditMainHMTrans()
virtual Bool_tTEveElement::CanEditMainTransparency()
virtual Bool_tTEveElement::CanEditRnrElement()
virtual voidTEveElement::CheckReferenceCount(const TEveException& eh = "TEveElement::CheckReferenceCount ")
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTNamed::Clear(Option_t* option = "")
virtual TObject*TNamed::Clone(const char* newname = "") const
virtual voidTEveElement::CollectSceneParents(TEveElement::List_t& scenes)
virtual voidTEveElement::CollectSceneParentsFromChildren(TEveElement::List_t& scenes, TEveElement* parent)
virtual Int_tTNamed::Compare(const TObject* obj) const
virtual voidComputeBBox()
virtual voidTNamed::Copy(TObject& named) const
voidTEveElement::DecDenyDestroy()
virtual voidTObject::Delete(Option_t* option = "")
virtual voidTEveElement::Destroy()
virtual voidTEveElement::DestroyElements()
virtual voidTEveElement::DestroyListSubTree(TGListTree* ltree, TGListTreeItem* parent)
voidTEveElement::DisableListElements(Bool_t rnr_self = kFALSE, Bool_t rnr_children = kFALSE)
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() const
virtual TObject*TObject::DrawClone(Option_t* option = "") const
virtual voidTObject::Dump() const
virtual voidTEveElement::ElementChanged(Bool_t update_scenes = kTRUE, Bool_t redraw = kFALSE)
voidTEveElement::EnableListElements(Bool_t rnr_self = kTRUE, Bool_t rnr_children = kTRUE)
TEveElement::List_iTEveElement::EndChildren()
TEveElement::List_iTEveElement::EndParents()
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTEveElement::ExpandIntoListTree(TGListTree* ltree, TGListTreeItem* parent)
virtual voidTEveElement::ExportToCINT(Text_t* var_name)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual voidTNamed::FillBuffer(char*& buffer)
virtual TEveElement::sLTI_iTEveElement::FindItem(TGListTree* ltree)
virtual TEveElement::sLTI_iTEveElement::FindItem(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual TGListTreeItem*TEveElement::FindListTreeItem(TGListTree* ltree)
virtual TGListTreeItem*TEveElement::FindListTreeItem(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
voidGenerateRandomColors()
voidGenerateTriangleNormals()
voidGenerateZNormalColors(Float_t fac = 20, Int_t min = -20, Int_t max = 20, Bool_t interp = kFALSE, Bool_t wrap = kFALSE)
Float_t*TAttBBox::GetBBox()
Bool_tTAttBBox::GetBBoxOK() const
static const TGPicture*TEveElement::GetCheckBoxPicture(Bool_t rnrElement, Bool_t rnrDaughter)
Color_tGetColor() const
Int_tTEveElement::GetDenyDestroy() const
Bool_tTEveElement::GetDestroyOnZeroRefCnt() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual TObject*TEveElement::GetEditorObject(const TEveException& eh = "TEveElement::GetEditorObject ") const
virtual const char*TObject::GetIconName() const
virtual const TGPicture*TEveElement::GetListTreeIcon()
virtual Color_tTEveElement::GetMainColor() const
Color_t*TEveElement::GetMainColorPtr()
virtual UChar_tTEveElement::GetMainTransparency() const
virtual const char*TNamed::GetName() const
Int_tTEveElement::GetNChildren() const
virtual Int_tTEveElement::GetNItems() const
Int_tTEveElement::GetNParents() const
virtual TObject*TEveElement::GetObject(const TEveException& eh = "TEveElement::GetObject ") const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
virtual Bool_tTEveElement::GetRnrChildren() const
virtual const Text_t*TEveElement::GetRnrElName() const
virtual const Text_t*TEveElement::GetRnrElTitle() const
virtual Bool_tTEveElement::GetRnrSelf() const
virtual const char*TNamed::GetTitle() const
UShort_tGetTransparency() const
virtual UInt_tTObject::GetUniqueID() const
virtual Bool_tTEveElement::HandleElementPaste(TEveElement* el)
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTNamed::Hash() const
voidTEveElement::IncDenyDestroy()
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() const
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTNamed::IsSortable() const
Bool_tTObject::IsZombie() const
virtual voidTNamed::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual Bool_tTObject::Notify()
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidTEveElement::PadPaint(Option_t* option)
virtual voidPaint(Option_t* = "")
virtual voidTObject::Pop()
virtual voidTNamed::Print(Option_t* option = "") const
virtual TEveTrans*TEveElement::PtrMainHMTrans()
virtual Int_tTObject::Read(const char* name)
static TEveTriangleSet*ReadTrivialFile(const char* file)
virtual voidTObject::RecursiveRemove(TObject* obj)
TEveTrans&RefHMTrans()
virtual voidTEveElement::RemoveElement(TEveElement* el)
virtual voidTEveElement::RemoveElementLocal(TEveElement* el)
virtual voidTEveElement::RemoveElements()
virtual voidTEveElement::RemoveElementsLocal()
virtual Bool_tTEveElement::RemoveFromListTree(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual Int_tTEveElement::RemoveFromListTrees(TEveElement* parent)
virtual voidTEveElement::RemoveParent(TEveElement* re)
voidTAttBBox::ResetBBox()
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") const
virtual voidTObject::SavePrimitive(basic_ostream<char,char_traits<char> >& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
voidSetColor(Color_t c)
voidTEveElement::SetDestroyOnZeroRefCnt(Bool_t d)
virtual voidTObject::SetDrawOption(Option_t* option = "")
static voidTObject::SetDtorOnly(void* obj)
virtual voidTEveElement::SetMainColor(Color_t color)
voidTEveElement::SetMainColor(Pixel_t pixel)
voidTEveElement::SetMainColorPtr(Color_t* color)
virtual voidTEveElement::SetMainTransparency(UChar_t)
virtual voidTNamed::SetName(const char* name)
virtual voidTNamed::SetNameTitle(const char* name, const char* title)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidTEveElement::SetRnrChildren(Bool_t rnr)
virtual voidTEveElement::SetRnrElNameTitle(const Text_t* name, const Text_t* title)
virtual voidTEveElement::SetRnrSelf(Bool_t rnr)
virtual voidTEveElement::SetRnrState(Bool_t rnr)
virtual voidTNamed::SetTitle(const char* title = "")
voidSetTransMatrix(Double_t* carr)
voidSetTransMatrix(const TGeoMatrix& mat)
voidSetTransparency(UShort_t tr)
voidSetTriangle(Int_t i, Int_t v0, Int_t v1, Int_t v2)
voidSetTriangleColor(Int_t i, UChar_t r, UChar_t g, UChar_t b, UChar_t a = 255)
virtual voidTObject::SetUniqueID(UInt_t uid)
voidSetVertex(Int_t i, Float_t x, Float_t y, Float_t z)
virtual voidShowMembers(TMemberInspector& insp, char* parent)
virtual Int_tTNamed::Sizeof() const
virtual voidTAtt3D::Sizeof3D() const
voidTEveElement::SpawnEditor()
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
Int_t*Triangle(Int_t i)
UChar_t*TriangleColor(Int_t i)
Float_t*TriangleNormal(Int_t i)
virtual voidTEveElement::UpdateItems()
virtual voidTObject::UseCurrentStyle()
Float_t*Vertex(Int_t i)
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
voidTAttBBox::AssertBBoxExtents(Float_t epsilon = 0.005)
voidTAttBBox::BBoxCheckPoint(const Float_t* p)
voidTAttBBox::BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
voidTAttBBox::BBoxClear()
voidTAttBBox::BBoxInit(Float_t infinity = 1e6)
voidTAttBBox::BBoxZero(Float_t epsilon = 0, Float_t x = 0, Float_t y = 0, Float_t z = 0)
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()
virtual voidTEveElement::RemoveElementsInternal()
private:
TEveTriangleSet(const TEveTriangleSet&)
TEveTriangleSet&operator=(const TEveTriangleSet&)

Data Members

public:
enum TObject::EStatusBits { kCanDelete
kMustCleanup
kObjInCanvas
kIsReferenced
kHasUUID
kCannotPick
kNoContextMenu
kInvalidObject
};
enum TObject::[unnamed] { kIsOnHeap
kNotDeleted
kZombie
kBitMask
kSingleKey
kOverwrite
kWriteDelete
};
public:
static const TGPicture*TEveElement::fgListTreeIcons[8]
static const TGPicture*TEveElement::fgRnrIcons[4]
protected:
Float_t*TAttBBox::fBBox! Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
list<TEveElement*,allocator<TEveElement*> >TEveElement::fChildrenList of children.
Color_tfColor
Int_tTEveElement::fDenyDestroyDeny-destroy count.
Bool_tTEveElement::fDestroyOnZeroRefCntAuto-destruct when ref-count reaches zero.
TEveTransfHMTrans
set<TEveElement::TEveListTreeInfo,less<TEveElement::TEveListTreeInfo>,allocator<TEveElement::TEveListTreeInfo> >TEveElement::fItemsSet of list-tree-items.
Color_t*TEveElement::fMainColorPtrPointer to main-color variable.
Int_tfNTrings
Int_tfNVerts
TStringTNamed::fNameobject identifier
list<TEveElement*,allocator<TEveElement*> >TEveElement::fParentsList of parents.
Bool_tTEveElement::fRnrChildrenRender children of this element.
Bool_tTEveElement::fRnrSelfRender this element.
TStringTNamed::fTitleobject title
UShort_tfTransp
UChar_t*fTringCols[3*fNTrings]
Float_t*fTringNorms[3*fNTrings]
Int_t*fTrings[3*fNTrings]
Float_t*fVerts[3*fNVerts]

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TEveTriangleSet(Int_t nv, Int_t nt, Bool_t norms = false, Bool_t cols = false)
 Constructor.
~TEveTriangleSet()
 Destructor.
void GenerateTriangleNormals()
 Generate triangle normals via cross product of triangle edges.
void GenerateRandomColors()
 Assign random colors to all triangles.
void GenerateZNormalColors(Float_t fac = 20, Int_t min = -20, Int_t max = 20, Bool_t interp = kFALSE, Bool_t wrap = kFALSE)
 Generate triangle colors by the z-component of the normal.
 Current palette is taken from gStyle.
void ComputeBBox()
 Compute bounding box.
 Virtual from TAttBBox.
void Paint(Option_t* = "")
 Paint the object.
TEveTriangleSet* ReadTrivialFile(const char* file)
 Read a simple ascii input file describing vertices and triangles.
TEveTriangleSet(const TEveTriangleSet& )
TEveTriangleSet& operator=(const TEveTriangleSet& )
Bool_t CanEditMainColor()
{ return kTRUE; }
Float_t* Vertex(Int_t i)
{ return &(fVerts[3*i]); }
Int_t* Triangle(Int_t i)
{ return &(fTrings[3*i]); }
Float_t* TriangleNormal(Int_t i)
{ return &(fTringNorms[3*i]); }
UChar_t* TriangleColor(Int_t i)
{ return &(fTringCols[3*i]); }
void SetVertex(Int_t i, Float_t x, Float_t y, Float_t z)
{ Float_t* v = Vertex(i); v[0] = x; v[1] = y; v[2] = z; }
void SetTriangle(Int_t i, Int_t v0, Int_t v1, Int_t v2)
{ Int_t* t = Triangle(i); t[0] = v0; t[1] = v1; t[2] = v2; }
void SetTriangleColor(Int_t i, UChar_t r, UChar_t g, UChar_t b, UChar_t a = 255)
{ UChar_t* c = TriangleColor(i); c[0] = r; c[1] = g; c[2] = b; c[3] = a; }
Color_t GetColor()
{ return fColor; }
void SetColor(Color_t c)
{ fColor = c; }
UShort_t GetTransparency()
{ return fTransp; }
void SetTransparency(UShort_t tr)
{ fTransp = tr; }
TEveTrans& RefHMTrans()
{ return fHMTrans; }
void SetTransMatrix(Double_t* carr)
{ fHMTrans.SetFrom(carr); }
void SetTransMatrix(const TGeoMatrix& mat)
{ fHMTrans.SetFrom(mat); }

Last update: root/eve:$Id: TEveTriangleSet.h 21054 2007-11-26 18:00:41Z matevz $
Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *

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