#ifndef ROOT_TEveTriangleSetGL
#define ROOT_TEveTriangleSetGL
#include "TGLObject.h"
class TGLRnrCtx;
class TEveTriangleSet;
class TEveTriangleSetGL : public TGLObject
{
private:
   TEveTriangleSetGL(const TEveTriangleSetGL&);            
   TEveTriangleSetGL& operator=(const TEveTriangleSetGL&); 
protected:
   TEveTriangleSet* fM; 
public:
   TEveTriangleSetGL();
   virtual ~TEveTriangleSetGL();
   virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
   virtual void   SetBBox();
   virtual void   DirectDraw(TGLRnrCtx & rnrCtx) const;
   
   
   
   ClassDef(TEveTriangleSetGL, 0); 
};
#endif
Last update: Thu Jan 17 08:49:44 2008
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