OpenGL renderer class for TEveCalo3D.
| void | TGLObject::SetAxisAlignedBBox(const Float_t* p) | 
| void | TGLObject::SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | 
| Bool_t | TGLObject::SetModelCheckClass(TObject* obj, TClass* cls) | 
| TEveCalo3DGL(const TEveCalo3DGL&) | |
| void | CrossProduct(const Float_t* a, const Float_t* b, const Float_t* c, Float_t* out) const | 
| TEveCalo3DGL& | operator=(const TEveCalo3DGL&) | 
| Float_t | RenderBarrelCell(const TEveCaloData::CellData_t& cell, Float_t towerH, Float_t offset) const | 
| void | RenderBox(const Float_t* pnts) const | 
| Float_t | RenderEndCapCell(const TEveCaloData::CellData_t& cell, Float_t towerH, Float_t offset) const | 
| enum TGLLogicalShape::ELODAxes { | kLODAxesNone | |
| kLODAxesX | ||
| kLODAxesY | ||
| kLODAxesZ | ||
| kLODAxesAll | ||
| }; | 
| TGLBoundingBox | TGLLogicalShape::fBoundingBox | ! Shape's bounding box. | 
| UInt_t | TGLLogicalShape::fDLBase | ! display-list id base | 
| Bool_t | TGLLogicalShape::fDLCache | ! use display list caching | 
| UShort_t | TGLLogicalShape::fDLValid | ! display-list validity bit-field | 
| TObject* | TGLLogicalShape::fExternalObj | ! Also plays the role of ID. | 
| TGLPhysicalShape* | TGLLogicalShape::fFirstPhysical | ! first replica | 
| TEveCalo3D* | fM | Model object. | 
| Bool_t | TGLObject::fMultiColor | Are multiple colors used for object rendering. | 
| Bool_t | TGLLogicalShape::fOwnExtObj | ! External object is a fake | 
| UInt_t | TGLLogicalShape::fRef | ! physical instance ref counting | 
| Bool_t | TGLLogicalShape::fRefStrong | ! Strong ref (delete on 0 ref); not in scene | 
| TGLScene* | TGLLogicalShape::fScene | ! scene where object is stored (can be zero!) | 

Calculate cross-product.
Render barrel cell.
Render an endcap cell.
Processes secondary selection from TGLViewer.