Implementss a native ROOT-GL representation of an arbitrary set of polygons.
void | CalculateNormals() |
Int_t | CheckPoints(const Int_t* source, Int_t* dest) const |
static Bool_t | Eq(const Double_t* p1, const Double_t* p2) |
void | GLDrawPolys() const |
enum TGLLogicalShape::ELODAxes { | kLODAxesNone | |
kLODAxesX | ||
kLODAxesY | ||
kLODAxesZ | ||
kLODAxesAll | ||
}; |
TGLBoundingBox | TGLLogicalShape::fBoundingBox | ! Shape's bounding box. |
UInt_t | TGLLogicalShape::fDLBase | ! display-list id base |
Bool_t | TGLLogicalShape::fDLCache | ! use display list caching |
UShort_t | TGLLogicalShape::fDLValid | ! display-list validity bit-field |
TObject* | TGLLogicalShape::fExternalObj | ! Also plays the role of ID. |
TGLPhysicalShape* | TGLLogicalShape::fFirstPhysical | ! first replica |
Bool_t | TGLLogicalShape::fOwnExtObj | ! External object is a fake |
UInt_t | TGLLogicalShape::fRef | ! physical instance ref counting |
Bool_t | TGLLogicalShape::fRefStrong | ! Strong ref (delete on 0 ref); not in scene |
TGLScene* | TGLLogicalShape::fScene | ! scene where object is stored (can be zero!) |