TGLVertex3 3 component (x/y/z) vertex class This is part of collection of simple utility classes for GL only in TGLUtil.h/cxx. These provide const and non-const accessors Arr() & CArr() to a GL compatible internal field - so can be used directly with OpenGL C API calls - which TVector3 etc cannot (easily). They are not intended to be fully featured just provide minimum required.
virtual | ~TColorLocker() |
static TClass* | Class() |
virtual TClass* | IsA() const |
TGLUtil::TColorLocker& | operator=(const TGLUtil::TColorLocker&) |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
TGLUtil::TColorLocker | TColorLocker() |
TGLUtil::TColorLocker | TColorLocker(const TGLUtil::TColorLocker&) |