class TDirectory: public TNamed


/* */

Function Members (Methods)

public:
TDirectory()
TDirectory(const char* name, const char* title, Option_t* option = "", TDirectory* motherDir = 0)
virtual~TDirectory()
voidTObject::AbstractMethod(const char* method) const
virtual voidAdd(TObject* obj, Bool_t replace = kFALSE)
static voidAddDirectory(Bool_t add = kTRUE)
static Bool_tAddDirectoryStatus()
virtual voidAppend(TObject* obj, Bool_t replace = kFALSE)
virtual Int_tAppendKey(TKey*)
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidBrowse(TBrowser* b)
virtual voidBuild(TFile* motherFile = 0, TDirectory* motherDir = 0)
virtual Bool_tcd(const char* path = 0)
static Bool_tCd(const char* path)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidClear(Option_t* option = "")
virtual TObject*TNamed::Clone(const char* newname = "") const
virtual TObject*CloneObject(const TObject* obj, Bool_t autoadd = kTRUE)
virtual voidClose(Option_t* option = "")
virtual Int_tTNamed::Compare(const TObject* obj) const
virtual voidCopy(TObject&) const
static voidDecodeNameCycle(const char* namecycle, char* name, Short_t& cycle)
virtual voidDelete(const char* namecycle = "")
virtual voidDeleteAll(Option_t* option = "")
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidDraw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
static voidEncodeNameCycle(char* buffer, const char* name, Short_t cycle)
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual voidTNamed::FillBuffer(char*& buffer)
virtual TKey*FindKey(const char*) const
virtual TKey*FindKeyAny(const char*) const
virtual TObject*FindObject(const char* name) const
virtual TObject*FindObject(const TObject* obj) const
virtual TObject*FindObjectAny(const char* name) const
virtual TObject*FindObjectAnyFile(const char*) const
virtual TObject*Get(const char* namecycle)
virtual Int_tGetBufferSize() const
virtual TDirectory*GetDirectory(const char* namecycle, Bool_t printError = false, const char* funcname = "GetDirectory")
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual TFile*GetFile() const
virtual const char*TObject::GetIconName() const
virtual TKey*GetKey(const char*, Short_t = 9999) const
virtual TList*GetList() const
virtual TList*GetListOfKeys() const
virtual TObject*GetMother() const
virtual TDirectory*GetMotherDir() const
virtual const char*TNamed::GetName() const
virtual Int_tGetNbytesKeys() const
virtual Int_tGetNkeys() const
voidGetObject(const char* namecycle, void*& ptr)
virtual void*GetObjectChecked(const char* namecycle, const char* classname)
virtual void*GetObjectChecked(const char* namecycle, const TClass* cl)
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual void*GetObjectUnchecked(const char* namecycle)
virtual Option_t*TObject::GetOption() const
virtual const char*GetPath() const
virtual const char*GetPathStatic() const
virtual Long64_tGetSeekDir() const
virtual Long64_tGetSeekKeys() const
virtual Long64_tGetSeekParent() const
virtual const char*TNamed::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
TUUIDGetUUID() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTNamed::Hash() const
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tIsFolder() const
virtual Bool_tIsModified() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTNamed::IsSortable() const
virtual Bool_tIsWritable() const
Bool_tTObject::IsZombie() const
virtual voidls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual TDirectory*mkdir(const char* name, const char* title = "")
virtual Bool_tTObject::Notify()
virtual TFile*OpenFile(const char*, Option_t* = "", const char* = "", Int_t = 1, Int_t = 0)
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidPaint(Option_t* option = "")
virtual voidTObject::Pop()
virtual voidPrint(Option_t* option = "") const
virtual voidPurge(Short_t = 1)
virtual voidpwd() const
virtual Int_tTObject::Read(const char* name)
virtual voidReadAll(Option_t* = "")
virtual Int_tReadKeys(Bool_t = kTRUE)
virtual Int_tReadTObject(TObject*, const char*)
virtual voidRecursiveRemove(TObject* obj)
virtual TObject*Remove(TObject*)
voidTObject::ResetBit(UInt_t f)
virtual voidrmdir(const char* name)
virtual voidSave()
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual Int_tSaveObjectAs(const TObject*, const char* = "", Option_t* = "") const
virtual voidTObject::SavePrimitive(basic_ostream<char,char_traits<char> >& out, Option_t* option = "")
virtual voidSaveSelf(Bool_t = kFALSE)
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidSetBufferSize(Int_t)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
virtual voidSetModified()
virtual voidSetMother(const TObject* mother)
virtual voidSetName(const char* newname)
virtual voidTNamed::SetNameTitle(const char* name, const char* title)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidSetSeekDir(Long64_t)
virtual voidTNamed::SetTitle(const char* title = "")MENU
virtual voidSetTRefAction(TObject*, TObject*)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidSetWritable(Bool_t)
virtual voidShowMembers(TMemberInspector& insp, char* parent)
virtual Int_tSizeof() const
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tWrite(const char* = 0, Int_t = 0, Int_t = 0)
virtual Int_tWrite(const char* = 0, Int_t = 0, Int_t = 0) const
virtual voidWriteDirHeader()
virtual voidWriteKeys()
Int_tWriteObject(const void* obj, const char* name, Option_t* option = "", Int_t bufsize = 0)
virtual Int_tWriteObjectAny(const void*, const char*, const char*, Option_t* = "", Int_t = 0)
virtual Int_tWriteObjectAny(const void*, const TClass*, const char*, Option_t* = "", Int_t = 0)
virtual Int_tWriteTObject(const TObject* obj, const char* name = 0, Option_t* = "", Int_t = 0)
protected:
TDirectory(const TDirectory& directory)
Bool_tcd1(const char* path)
static Bool_tCd1(const char* path)
virtual voidCleanTargets()
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidFillFullPath(TString& buf) const
voidTObject::MakeZombie()
voidoperator=(const TDirectory&)
voidRegisterContext(TDirectory::TContext* ctxt)
voidUnregisterContext(TDirectory::TContext* ctxt)

Data Members

public:
enum TObject::EStatusBits { kCanDelete
kMustCleanup
kObjInCanvas
kIsReferenced
kHasUUID
kCannotPick
kNoContextMenu
kInvalidObject
};
enum TObject::[unnamed] { kIsOnHeap
kNotDeleted
kZombie
kBitMask
kSingleKey
kOverwrite
kWriteDelete
};
protected:
TDirectory::TContext*fContext!Pointer to a list of TContext object pointing to this TDirectory
TList*fListList of objects in memory
TObject*fMotherpointer to mother of the directory
TStringTNamed::fNameobject identifier
TStringfPathBuffer!Buffer for GetPath() function
TStringTNamed::fTitleobject title
TUUIDfUUIDUnique identifier
static Bool_tfgAddDirectory!flag to add histograms, graphs,etc to the directory

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TDirectory(const TDirectory& directory)
Directory default constructor-
*-*                    =============================
TDirectory(const char* name, const char* title, Option_t* option = "", TDirectory* motherDir = 0)
 Create a new Directory *-*-
*-*                     ======================
  A new directory with name,title is created in the current directory
  The directory header information is immediatly saved on the file
  A new key is added in the parent directory

  When this constructor is called from a class directly derived
  from TDirectory, the third argument classname MUST be specified.
  In this case, classname must be the name of the derived class.

  Note that the directory name cannot contain slashes.

TDirectory(const TDirectory& directory)
 Copy constructor.
~TDirectory()
 -- Destructor.
void AddDirectory(Bool_t add = kTRUE)
 Sets the flag controlling the automatic add objects like histograms, TGraph2D, etc
 in memory

 By default (fAddDirectory = kTRUE), these objects are automatically added
 to the list of objects in memory.
 Note that in the classes like TH1, TGraph2D supporting this facility,
 one object can be removed from its support directory
 by calling object->SetDirectory(0) or object->SetDirectory(dir) to add it
 to the list of objects in the directory dir.

  NOTE that this is a static function. To call it, use;
     TDirectory::AddDirectory
Bool_t AddDirectoryStatus()
static function: see TDirectory::AddDirectory for more comments
void Append(TObject* obj, Bool_t replace = kFALSE)
 Append object to this directory.

 If replace is true:
   remove any existing objects with the same same (if the name is not ""
void Browse(TBrowser* b)
 Browse the content of the directory.
void Build(TFile* motherFile = 0, TDirectory* motherDir = 0)
-*-*Initialise directory to defaults
*-*                    ================================
void CleanTargets()
 Clean the pointers to this object (gDirectory, TContext, etc.)
TObject * CloneObject(const TObject* obj, Bool_t autoadd = kTRUE)
 Clone an object.
 This function is called when the directory is not a TDirectoryFile.
 This version has to load the I/O package, hence via CINT

 If autoadd is true and if the object class has a
 DirectoryAutoAdd function, it will be called at the end of the
 function with the parameter gDirector.  This usually means that
 the object will be appended to the current ROOT directory.
TDirectory * GetDirectory(const char* namecycle, Bool_t printError = false, const char* funcname = "GetDirectory")
 Find a directory using apath.
 It apath is null or empty, returns "this" directory.
 Otherwie use apath to find a directory.
 The absolute path syntax is:
    file.root:/dir1/dir2
 where file.root is the file and /dir1/dir2 the desired subdirectory
 in the file. Relative syntax is relative to "this" directory. E.g:
 ../aa.
 Returns 0 in case path does not exist.
 If printError is true, use Error with 'funcname' to issue an error message.
Bool_t cd(const char* path = 0)
 Change current directory to "this" directory . Using path one can
 change the current directory to "path". The absolute path syntax is:
 file.root:/dir1/dir2
 where file.root is the file and /dir1/dir2 the desired subdirectory
 in the file. Relative syntax is relative to "this" directory. E.g:
 ../aa. Returns kTRUE in case of success.
Bool_t cd1(const char* path)
 Change current directory to "this" directory . Using path one can
 change the current directory to "path". The absolute path syntax is:
 file.root:/dir1/dir2
 where file.root is the file and /dir1/dir2 the desired subdirectory
 in the file. Relative syntax is relative to "this" directory. E.g:
 ../aa. Returns kFALSE in case path does not exist.
Bool_t Cd(const char* path)
 Change current directory to "path". The absolute path syntax is:
 file.root:/dir1/dir2
 where file.root is the file and /dir1/dir2 the desired subdirectory
 in the file. Relative syntax is relative to the current directory
 gDirectory, e.g.: ../aa. Returns kTRUE in case of success.
Bool_t Cd1(const char* path)
 Change current directory to "path". The path syntax is:
 file.root:/dir1/dir2
 where file.root is the file and /dir1/dir2 the desired subdirectory
 in the file. Returns kFALSE in case path does not exist.
void Clear(Option_t* option = "")
Delete all objects from a Directory list-*-
*-*    =======================================
void Close(Option_t* option = "")
 -- Delete all objects from memory and directory structure itself.
void DeleteAll(Option_t* option = "")
 -- Delete all objects from memory.
void Delete(const char* namecycle = "")
Delete Objects or/and keys in a directory
*-*             =========================================
   namecycle has the format name;cycle
   namecycle = "" same as namecycle ="T*"
   name  = * means all
   cycle = * means all cycles (memory and keys)
   cycle = "" or cycle = 9999 ==> apply to a memory object
   When name=* use T* to delete subdirectories also

   To delete one directory, you must specify the directory cycle,
      eg.  file.Delete("dir1;1");

   examples:
     foo   : delete object named foo in memory
     foo*  : delete all objects with a name starting with foo
     foo;1 : delete cycle 1 of foo on file
     foo;* : delete all cycles of foo on file and also from memory
     *;2   : delete all objects on file having the cycle 2
     *;*   : delete all objects from memory and file
    T*;*   : delete all objects from memory and file and all subdirectories

void Draw(Option_t* option = "")
-*-*Fill Graphics Structure and Paint
*-*                    =================================
 Loop on all objects (memory or file) and all subdirectories

TObject * FindObject(const TObject *obj)
 Find object in the list of memory objects.
TObject * FindObject(const char *name)
 Find object by name in the list of memory objects.
TObject * FindObjectAny(const char* name) const
 Find object by name in the list of memory objects of the current
 directory or its sub-directories.
 After this call the current directory is not changed.
 To automatically set the current directory where the object is found,
 use FindKeyAny(aname)->ReadObj().
TObject * Get(const char* namecycle)
  return pointer to object identified by namecycle

   namecycle has the format name;cycle
   name  = * is illegal, cycle = * is illegal
   cycle = "" or cycle = 9999 ==> apply to a memory object

   examples:
     foo   : get object named foo in memory
             if object is not in memory, try with highest cycle from file
     foo;1 : get cycle 1 of foo on file

  The retrieved object should in principle derive from TObject.
  If not, the function TDirectory::GetObject should be called.
  However, this function will still work for a non-TObject, providing that
  the calling application cast the return type to the correct type (which
  is the actual type of the object).

  NOTE:
  The method GetObject offer better protection and avoid the need
  for any cast:
      MyClass *obj;
      directory->GetObject("some object",obj);
      if (obj) { ... the object exist and inherits from MyClass ... }

  VERY IMPORTANT NOTE:
  In case the class of this object derives from TObject but not
  as a first inheritance, one must use dynamic_cast<>().
  Example 1: Normal case:
      class MyClass : public TObject, public AnotherClass
   then on return, one can do:
      MyClass *obj = (MyClass*)directory->Get("some object of MyClass");

  Example 2: Special case:
      class MyClass : public AnotherClass, public TObject
  then on return, one must do:
      MyClass *obj = dynamic_cast<MyClass*>(directory->Get("some object of MyClass"));

  Of course, dynamic_cast<> can also be used in the example 1.

void * GetObjectUnchecked(const char* namecycle)
 return pointer to object identified by namecycle.
 The returned object may or may not derive from TObject.

   namecycle has the format name;cycle
   name  = * is illegal, cycle = * is illegal
   cycle = "" or cycle = 9999 ==> apply to a memory object

  VERY IMPORTANT NOTE:
  The calling application must cast the returned object to
  the final type, eg
      MyClass *obj = (MyClass*)directory->GetObject("some object of MyClass");
void * GetObjectChecked(const char *namecycle, const char* classname)
 See documentation of TDirectory::GetObjectCheck(const char *namecycle, const TClass *cl)
void * GetObjectChecked(const char *namecycle, const TClass* expectedClass)
 return pointer to object identified by namecycle if and only if the actual
 object is a type suitable to be stored as a pointer to a "expectedClass"
 If expectedClass is null, no check is performed.

   namecycle has the format name;cycle
   name  = * is illegal, cycle = * is illegal
   cycle = "" or cycle = 9999 ==> apply to a memory object

  VERY IMPORTANT NOTE:
  The calling application must cast the returned pointer to
  the type described by the 2 arguments (i.e. cl):
      MyClass *obj = (MyClass*)directory->GetObjectChecked("some object of MyClass","MyClass"));

  Note: We recommend using the method TDirectory::GetObject:
      MyClass *obj = 0;
      directory->GetObject("some object inheriting from MyClass",obj);
      if (obj) { ... we found what we are looking for ... }
const char * GetPathStatic()
 Returns the full path of the directory. E.g. file:/dir1/dir2.
 The returned path will be re-used by the next call to GetPath().
const char * GetPath()
 Returns the full path of the directory. E.g. file:/dir1/dir2.
 The returned path will be re-used by the next call to GetPath().
void FillFullPath(TString& buf) const
 recursive method to fill full path for directory
TDirectory * mkdir(const char* name, const char* title = "")
 Create a sub-directory and return a pointer to the created directory.
 Returns 0 in case of error.
 Returns 0 if a directory with the same name already exists.
 Note that the directory name cannot contain slashes.
void ls(Option_t* option = "") const
 List Directory contents.

  Indentation is used to identify the directory tree
  Subdirectories are listed first, then objects in memory.

  The option can has the following format:
     [<regexp>]
  The <regexp> will be used to match the name of the objects.
  By default memory and disk objects are listed.

void Paint(Option_t* option = "")
 Paint all objects in the directory.
void Print(Option_t* option = "") const
 Print all objects in the directory.
void pwd()
 Print the path of the directory.
void RecursiveRemove(TObject* obj)
 Recursively remove object from a Directory.
TObject * Remove(TObject* )
 Remove an object from the in-memory list.
void rmdir(const char* name)
 Removes subdirectory from the directory
 When diredctory is deleted, all keys in all subdirectories will be
 read first and deleted from file (if exists)
 Equivalent call is Delete("name;*");
Int_t SaveObjectAs(const TObject* , const char* = "", Option_t* = "") const
 Save object in filename,
 if filename is 0 or "", a file with "objectname.root" is created.
 The name of the key is the object name.
 If the operation is successful, it returns the number of bytes written to the file
 otherwise it returns 0.
 By default a message is printed. Use option "q" to not print the message.
void SetName(const char* newname)
 Set the name for directory
 If the directory name is changed after the directory was written once,
 ROOT currently would NOT change the name of correspondent key in the
 mother directory.
 DO NOT use this method to 'rename a directory'.
 Renaming a directory is currently NOT supported.
void EncodeNameCycle(char* buffer, const char* name, Short_t cycle)
 Encode the name and cycle into buffer like: "aap;2".
void DecodeNameCycle(const char* namecycle, char* name, Short_t& cycle)
 Decode a namecycle "aap;2" into name "aap" and cycle "2".
void RegisterContext(TDirectory::TContext* ctxt)
 Register a TContext pointing to this TDirectory object
Int_t WriteTObject(const TObject* obj, const char* name = 0, Option_t* = "", Int_t = 0)
 See TDirectoryFile::WriteTObject for details
void UnregisterContext(TDirectory::TContext* ctxt)
 UnRegister a TContext pointing to this TDirectory object
TContext& operator=(const TDirectory& )
void Add(TObject* obj, Bool_t replace = kFALSE)
{ Append(obj,replace); }
Int_t AppendKey(TKey* )
{return 0;}
void Copy(TObject& ) const
{ MayNotUse("Copy(TObject &)"); }
TKey * FindKey(const char* ) const
{return 0;}
TKey * FindKeyAny(const char* ) const
{return 0;}
TObject * FindObjectAnyFile(const char* ) const
{return 0;}
template <class T> inline void GetObject(const char* namecycle, void*& ptr)
Int_t GetBufferSize()
{return 0;}
TFile * GetFile()
{ return 0; }
TKey * GetKey(const char* , Short_t = 9999) const
{return 0;}
TList * GetList()
{ return fList; }
TList * GetListOfKeys()
{ return 0; }
TObject * GetMother()
{ return fMother; }
TDirectory * GetMotherDir()
{ return fMother==0 ? 0 : dynamic_cast<TDirectory*>(fMother); }
Int_t GetNbytesKeys()
{ return 0; }
Int_t GetNkeys()
{ return 0; }
Long64_t GetSeekDir()
{ return 0; }
Long64_t GetSeekParent()
{ return 0; }
Long64_t GetSeekKeys()
{ return 0; }
TUUID GetUUID()
{return fUUID;}
Bool_t IsFolder()
{ return kTRUE; }
Bool_t IsModified()
{ return kFALSE; }
Bool_t IsWritable()
{ return kFALSE; }
TFile * OpenFile(const char* , Option_t* = "", const char* = "", Int_t = 1, Int_t = 0)
void Purge(Short_t = 1)
{}
void ReadAll(Option_t* = "")
{}
Int_t ReadKeys(Bool_t = kTRUE)
{return 0;}
Int_t ReadTObject(TObject* , const char* )
{return 0;}
void Save()
{}
void SaveSelf(Bool_t = kFALSE)
{}
void SetBufferSize(Int_t )
{}
void SetModified()
{}
void SetMother(const TObject* mother)
{fMother = (TObject*)mother;}
void SetTRefAction(TObject* , TObject* )
{}
void SetSeekDir(Long64_t )
{}
void SetWritable(Bool_t )
{}
Int_t Sizeof()
{return 0;}
Int_t Write(const char * /*name*/=0, Int_t /*opt*/=0, Int_t /*bufsize*/=0)
{return 0;}
Int_t Write(const char * /*name*/=0, Int_t /*opt*/=0, Int_t /*bufsize*/=0)
{return 0;}
template <class T> inline Int_t WriteObject(const void* obj, const char* name, Option_t* option = "", Int_t bufsize = 0)
return WriteObjectAny(obj,TBuffer::GetClass(typeid(T)),name,option,bufsize)
Int_t WriteObjectAny(const void *, const char * /*classname*/, const char * /*name*/, Option_t * /*option*/="", Int_t /*bufsize*/ =0)
{return 0;}
void WriteDirHeader()
{}
void WriteKeys()
{}

Author: Rene Brun 28/11/94
Last change: root/base:$Id: TDirectory.h 24013 2008-05-26 12:07:40Z brun $
Last generated: 2008-09-19 09:32
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *

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