#ifndef ROOT_TGLRotateManip
#define ROOT_TGLRotateManip
#ifndef ROOT_TGLManip
#include "TGLManip.h"
#endif
#ifndef ROOT_TGLUtil
#include "TGLUtil.h"
#endif
class TGLRotateManip : public TGLManip
{
private:
   
   
   
   
   Bool_t     fShallowRing;         
   Bool_t     fShallowFront;        
   TGLPlane   fActiveRingPlane;     
   TGLVertex3 fActiveRingCenter;    
   
   
   TGLLine3 fRingLine;
   TGLLine3 fRingLineOld;
   void DrawAxisRing(const TGLVertex3& origin, const TGLVector3& axis,
                     Double_t radius, Float_t rgba[4]) const;
   Double_t CalculateAngleDelta(const TPoint& mouse, const TGLCamera& camera);
   TGLLine3 CalculateRingLine(const TPoint& mouse, const TGLCamera& camera) const;
protected:
   static Double_t Angle(const TGLVector3& v1, const TGLVector3& v2);
   static Double_t Angle(const TGLVector3& v1, const TGLVector3& v2, const TGLVector3& ref);
public:
   TGLRotateManip();
   TGLRotateManip(TGLPhysicalShape* shape);
   virtual ~TGLRotateManip();
   virtual void   Draw(const TGLCamera& camera) const;
   virtual Bool_t HandleButton(const Event_t& event, const TGLCamera& camera);
   virtual Bool_t HandleMotion(const Event_t& event, const TGLCamera& camera);
   ClassDef(TGLRotateManip, 0); 
};
#endif
Last change: Mon Nov 24 08:19:16 2008
Last generated: 2008-11-24 08:19
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