| TEveVector4() |
| TEveVector4(const TEveVector& v) |
| TEveVector4(const TEveVector4&) |
| TEveVector4(Float_t x, Float_t y, Float_t z, Float_t t = 0) |
virtual | ~TEveVector4() |
const Float_t* | TEveVector::Arr() const |
Float_t* | TEveVector::Arr() |
static TClass* | Class() |
Float_t | TEveVector::CosTheta() const |
TEveVector | TEveVector::Cross(const TEveVector& a) const |
Float_t | TEveVector::Distance(const TEveVector& b) const |
Float_t | TEveVector::Dot(const TEveVector& a) const |
void | Dump() const |
Float_t | TEveVector::Eta() const |
virtual TClass* | IsA() const |
Float_t | TEveVector::Mag() const |
Float_t | TEveVector::Mag2() const |
TEveVector& | TEveVector::Mult(const TEveVector& a, Float_t af) |
void | TEveVector::NegateXYZ() |
void | TEveVector::Normalize(Float_t length = 1) |
const Float_t* | TEveVector::operator const Float_t*() const |
Float_t* | TEveVector::operator Float_t*() |
TEveVector4 | operator*(Float_t a) const |
TEveVector& | TEveVector::operator*=(Float_t s) |
TEveVector4 | operator+(const TEveVector4& b) const |
TEveVector4& | operator+=(const TEveVector4& b) |
TEveVector4 | operator-(const TEveVector4& b) const |
TEveVector& | TEveVector::operator-=(const TEveVector& v) |
TEveVector4& | operator=(const TEveVector4&) |
Float_t& | TEveVector::operator[](Int_t idx) |
Float_t | TEveVector::operator[](Int_t idx) const |
TEveVector | TEveVector::Orthogonal() const |
void | TEveVector::OrthoNormBase(TEveVector& a, TEveVector& b) const |
Float_t | TEveVector::Perp() const |
Float_t | TEveVector::Perp2() const |
Float_t | TEveVector::Phi() const |
Float_t | TEveVector::R() const |
void | TEveVector::Set(const Float_t* v) |
void | TEveVector::Set(const Double_t* v) |
void | TEveVector::Set(const TEveVector& v) |
void | TEveVector::Set(const TVector3& v) |
void | TEveVector::Set(Float_t x, Float_t y, Float_t z) |
void | TEveVector::Set(Double_t x, Double_t y, Double_t z) |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
Float_t | TEveVector::SquareDistance(const TEveVector& b) const |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
TEveVector& | TEveVector::Sub(const TEveVector& p, const TEveVector& q) |
Float_t | TEveVector::Theta() const |