TEvePathMark
TEvePathMarkT<float>(TEvePathMarkT<float>::EType_e type = kReference) | |
TEvePathMarkT<float>(const TEvePathMarkT<float>&) | |
TEvePathMarkT<float>(TEvePathMarkT<float>::EType_e type, const TEveVectorT<float>& v, float time = 0) | |
TEvePathMarkT<float>(TEvePathMarkT<float>::EType_e type, const TEveVectorT<float>& v, const TEveVectorT<float>& p, float time = 0) | |
TEvePathMarkT<float>(TEvePathMarkT<float>::EType_e type, const TEveVectorT<float>& v, const TEveVectorT<float>& p, const TEveVectorT<float>& e, float time = 0) | |
~TEvePathMarkT<float>() | |
static TClass* | Class() |
TClass* | IsA() const |
TEvePathMarkT<float>& | operator=(const TEvePathMarkT<float>&) |
void | ShowMembers(TMemberInspector& insp) |
void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
const char* | TypeName() |
TEveVectorT<float> | fE | Extra, meaning depends on fType. |
TEveVectorT<float> | fP | Momentum. |
float | fTime | Time. |
TEvePathMarkT<float>::EType_e | fType | Mark-type. |
TEveVectorT<float> | fV | Vertex. |