| TGLMatrix() |
| TGLMatrix(const TGLVertex3& translation) |
| TGLMatrix(const Double_t* vals) |
| TGLMatrix(const TGLMatrix& other) |
| TGLMatrix(const TGLVertex3& origin, const TGLVector3& zAxis) |
| TGLMatrix(Double_t x, Double_t y, Double_t z) |
| TGLMatrix(const TGLVertex3& origin, const TGLVector3& zAxis, const TGLVector3& xAxis) |
virtual | ~TGLMatrix() |
Double_t* | Arr() |
const Double_t* | CArr() const |
static TClass* | Class() |
void | Dump() const |
TGLVector3 | GetBaseVec(Int_t b) const |
void | GetBaseVec(Int_t b, TGLVector3& v) const |
void | GetBaseVec(Int_t b, Double_t* x) const |
TGLVector3 | GetScale() const |
TGLVector3 | GetTranslation() const |
Double_t | Invert() |
virtual TClass* | IsA() const |
void | Move3LF(Double_t x, Double_t y, Double_t z) |
void | MoveLF(Int_t ai, Double_t amount) |
TGLVector3 | Multiply(const TGLVector3& v, Double_t w = 1) const |
void | MultiplyIP(TGLVector3& v, Double_t w = 1) const |
void | MultLeft(const TGLMatrix& lhs) |
void | MultRight(const TGLMatrix& rhs) |
TGLMatrix& | operator*=(const TGLMatrix& rhs) |
TGLMatrix& | operator=(const TGLMatrix& rhs) |
Double_t& | operator[](Int_t index) |
Double_t | operator[](Int_t index) const |
TGLVector3 | Rotate(const TGLVector3& v) const |
void | Rotate(const TGLVertex3& pivot, const TGLVector3& axis, Double_t angle) |
void | RotateIP(TGLVector3& v) const |
void | RotateLF(Int_t i1, Int_t i2, Double_t amount) |
void | RotatePF(Int_t i1, Int_t i2, Double_t amount) |
void | Scale(const TGLVector3& scale) |
void | Set(const Double_t* vals) |
void | Set(const TGLVertex3& origin, const TGLVector3& zAxis, const TGLVector3& xAxis = 0) |
void | SetBaseVec(Int_t b, const TGLVector3& v) |
void | SetBaseVec(Int_t b, Double_t* x) |
void | SetBaseVec(Int_t b, Double_t x, Double_t y, Double_t z) |
void | SetIdentity() |
void | SetTranslation(const TGLVertex3& translation) |
void | SetTranslation(Double_t x, Double_t y, Double_t z) |
virtual void | ShowMembers(TMemberInspector& insp) |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
void | TransformVertex(TGLVertex3& vertex) const |
void | Translate(const TGLVector3& vect) |
void | Transpose3x3() |