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ROOT » GUI » RECORDER » TRecorderState

class TRecorderState


ROOT EVENT RECORDING SYSTEM


TRecorder class provides interface for recording and replaying
events in ROOT.
Recorded events are:
- Commands typed by user in commandline ('new TCanvas')
- GUI events (mouse movement, button clicks, ...)

All the recorded events from one session are stored in one TFile
and can be replayed again anytime.

Recording


1] To start recording

TRecorder r(const char *filename, "NEW")
TRecorder r(const char *filename, "RECREATE")

or:

TRecorder *recorder = new TRecorder;
recorder->Start(const char *filename, ...)

-filename      Name of ROOT file in which to save
recorded events.

2] To stop recording

recorder->Stop()


IMPORTANT:
State capturing is part of recording. It means that if you want to
record events for some object (window), creation of this object
must be also recorded.

Example:

t = new TRecorder();          // Create a new recorder
t->Start("logfile.root");     // ! Start recording first

c = new TCanvas();            // ! Then, create an object
c->Dump();                    // Work with that object

t->Stop();                    // Stop recording

It is strongly recommended to start recording with empty ROOT
environment, at least with no previously created ROOT GUI.
This ensures that only events for well known windows are stored.
Events for windows, which were not created during recording,
cannot be replayed.

Replaying


1] To start replaying

TRecorder r(const char *filename)
TRecorder r(const char *filename, "READ")

or:

TRecorder *recorder = new TRecorder;
recorder->Replay(const char *filename,
Bool_t showMouseCursor = kTRUE);

-filename         A name of file with recorded events
previously created with TRecorder::Start

-showMouseCursor  If kTRUE, mouse cursor is replayed as well.
In that case it is not recommended to use mouse
during replaying.

In general, it is not recommended to use mouse to change positions
and states of ROOT windows during replaying.

IMPORTANT:
The state of ROOT environment before replaying of some events
must be exactly the same as before recording them.
Therefore it is strongly recommended to start both recording
and replaying with empty ROOT environment.

2] To pause replaying

recorder->Pause()

Replaying is stopped until recorder->Resume() is called.


3] To resume paused replaying

recorder->Resume()

Resumes previously stopped replaying.


4] To stop replaying before its end

recorder->Stop()


Function Members (Methods)

 
    This is an abstract class, constructors will not be documented.
    Look at the header to check for available constructors.

public:
virtual~TRecorderState()
static TClass*Class()
virtual TRecorder::ERecorderStateGetState() const
virtual TClass*IsA() const
virtual voidListCmd(const char*)
virtual voidListGui(const char*)
TRecorderState&operator=(const TRecorderState&)
virtual voidPause(TRecorder*)
virtual voidPrevCanvases(const char*, Option_t*)
virtual Bool_tReplay(TRecorder*, const char*, Bool_t, TRecorder::EReplayModes)
virtual voidReplayStop(TRecorder*)
virtual voidResume(TRecorder*)
virtual voidShowMembers(TMemberInspector& insp)
virtual voidStart(TRecorder*, const char*, Option_t*, Window_t*, Int_t)
virtual voidStop(TRecorder*, Bool_t)
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
protected:
voidChangeState(TRecorder* r, TRecorderState* s, Bool_t deletePreviousState)

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

void ChangeState(TRecorderState *newstate, Bool_t deletePreviousState = kTRUE)
 Changes state to the new one.
 See class documentation for information about state changing.
void Start(const char *filename, Option_t *option = "RECREATE", Window_t *w = 0, Int_t winCount = 0)
 Starts recording of events to the given file
void Stop(Bool_t guiCommand = kFALSE)
 Stops recording of events
Bool_t Replay(const char *filename, Bool_t showMouseCursor = kTRUE, TRecorder::EReplayModes mode = kRealtime)
 Replays recorded events from given file
void Pause()
 Pauses replaying
void Resume()
 Resumes paused replaying
void ReplayStop()
 Stops (cancels) replaying
void ListCmd(const char* )
 Prints out the list of recorded commandline events
void ListGui(const char* )
 Prints out the list of recorded GUI events
TRecorder::ERecorderState GetState() const
 Gets current state of recorder
void PrevCanvases(const char* , Option_t* )
 Saves all the canvases previous to the TRecorder
virtual ~TRecorderState()
{}