
TEveVector
| TEveVector2T<float>() | |
| TEveVector2T<float>(const Float_t* v) | |
| TEveVector2T<float>(const Double_t* v) | |
| TEveVector2T<float>(const TEveVector2T<double>& v) | |
| TEveVector2T<float>(const TEveVector2T<float>&) | |
| TEveVector2T<float>(float x, float y) | |
| ~TEveVector2T<float>() | |
| const float* | Arr() const |
| float* | Arr() |
| static TClass* | Class() |
| float | Cross(const TEveVector2T<float>& a) const |
| float | Distance(const TEveVector2T<float>& b) const |
| float | Dot(const TEveVector2T<float>& a) const |
| void | Dump() const |
| TClass* | IsA() const |
| float | Mag() const |
| float | Mag2() const |
| TEveVector2T<float>& | Mult(const TEveVector2T<float>& a, float af) |
| void | NegateXY() |
| void | Normalize(float length = 1) |
| const float* | operator const float*() const |
| float* | operator float*() |
| TEveVector2T<float>& | operator*=(float s) |
| TEveVector2T<float>& | operator+=(const TEveVector2T<float>& v) |
| TEveVector2T<float>& | operator-=(const TEveVector2T<float>& v) |
| TEveVector2T<float>& | operator=(const TEveVector2T<float>&) |
| float& | operator[](Int_t idx) |
| float | operator[](Int_t idx) const |
| float | Phi() const |
| void | Set(const Float_t* v) |
| void | Set(const Double_t* v) |
| void | Set(float x, float y) |
| void | ShowMembers(TMemberInspector&) |
| float | SquareDistance(const TEveVector2T<float>& b) const |
| void | Streamer(TBuffer&) |
| void | StreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b) |
| TEveVector2T<float>& | Sub(const TEveVector2T<float>& p, const TEveVector2T<float>& q) |

Normalize the vector to length if current length is non-zero.