| ~Random<ROOT::Math::GSLRngGFSR4>() |
| unsigned int | Binomial(unsigned int ntot, double prob) |
| double | BreitWigner(double mean = 0., double gamma = 1) |
| double | ChiSquare(double nu) |
| void | Circle(double& x, double& y, double r = 1) |
| unsigned int | EngineSize() const |
| double | Exp(double tau) |
| double | FDist(double nu1, double nu2) |
| double | Gamma(double a, double b) |
| double | Gaus(double mean = 0, double sigma = 1) |
| double | GausBM(double mean = 0, double sigma = 1) |
| double | GausR(double mean = 0, double sigma = 1) |
| void | Gaussian2D(double sigmaX, double sigmaY, double rho, double& x, double& y) |
| double | GaussianTail(double a, double sigma = 1) |
| double | Landau(double mean = 0, double sigma = 1) |
| double | LogNormal(double zeta, double sigma) |
| vector<unsigned int> | Multinomial(unsigned int ntot, const vector<double>& p) |
| unsigned int | NegativeBinomial(double n, double prob) |
| ROOT::Math::Random<ROOT::Math::GSLRngGFSR4>& | operator=(const ROOT::Math::Random<ROOT::Math::GSLRngGFSR4>&) |
| unsigned int | Poisson(double mu) |
| ROOT::Math::Random<ROOT::Math::GSLRngGFSR4> | Random<ROOT::Math::GSLRngGFSR4>() |
| ROOT::Math::Random<ROOT::Math::GSLRngGFSR4> | Random<ROOT::Math::GSLRngGFSR4>(unsigned int seed) |
| ROOT::Math::Random<ROOT::Math::GSLRngGFSR4> | Random<ROOT::Math::GSLRngGFSR4>(const ROOT::Math::GSLRngGFSR4& e) |
| ROOT::Math::Random<ROOT::Math::GSLRngGFSR4> | Random<ROOT::Math::GSLRngGFSR4>(const ROOT::Math::Random<ROOT::Math::GSLRngGFSR4>&) |
| double | Rndm() |
| void | RndmArray(int n, double* array) |
| void | SetSeed(unsigned int seed) |
| void | Sphere(double& x, double& y, double& z, double r = 1) |
| double | tDist(double nu) |
| string | Type() const |
| double | Uniform(double x = 1.) |