Roots::Bisection
Bisection algorithm, simplest algorithm for bracketing the roots of a function, but slowest one.
See the <A HREF="http://www.gnu.org/software/gsl/manual/html_node/Root-Bracketing-Algorithms.html">GSL manual</A> for more information
@ingroup RootFinders
void | ROOT::Math::GSLRootFinderDeriv::FreeSolver() |
void | ROOT::Math::GSLRootFinderDeriv::SetSolver(ROOT::Math::GSLRootFdFSolver* s) |
usually copying is non trivial, so we make this unaccessible