Hi Rooters!
I want to have may own handler of events.
For this porpose i want to overload HandleInput()
function from class TCanvas.
I want to do something like that:
class MyClass:public TCanvas
{
...
void HandleInput(){...}
MyClass();
};
MyClass::MyClass():TCanvas()
{
...
}
void main(){
MyClass *mc();
}
Then I want my class to create canvas and
perform all functions of this canvas, but
realize my HandleIput from my class MyClass.
Iv
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