Hi Rooters! I want to have may own handler of events. For this porpose i want to overload HandleInput() function from class TCanvas. I want to do something like that: class MyClass:public TCanvas { ... void HandleInput(){...} MyClass(); }; MyClass::MyClass():TCanvas() { ... } void main(){ MyClass *mc(); } Then I want my class to create canvas and perform all functions of this canvas, but realize my HandleIput from my class MyClass. Iv
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