OpenGL example

From: Thomas Eberl (teberl@physik.tu-muenchen.de)
Date: Fri Mar 31 2000 - 12:20:03 MEST


Dear rooters,

I have just succeeded to compile my ROOT (latest version) with OpenGL
support. I am able to open a OpenGL window and look to my geometry.
However, I find it somehow inferior in quality to the X3d viewer. Maybe
I am doing something wrong.

I would like to ask if somebody has a code example how to manipulate the
objects displayed by OpenGL. I would like to use OpenGL for an event
display (preferably an online eventdisplay). This means I am searching
for Classes or methods that allow to change attributes of volumes like -
in particular - the color while in OpenGL view mode. I don't want to
close and reopen the OpenGL viewer each time I change someting.

Is there some documentation smewhere on how to use OpenGl functionality
from inside ROOT ???


Thanks in advance

Tom 
-- 
Thomas Eberl                       Phone: (+49 89) 289 1 2425   
Physik-Department E12, Technische Universitaet Muenchen
James-Franck-Strasse *** D-85748 Garching b. Muenchen
Email: Thomas.Eberl@physik.tu-muenchen.de



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