Re: [ROOT] Setting name of tree after default construction of tree object

From: Malcolm Davidson (davidson@cesbio.cnes.fr)
Date: Wed Jun 06 2001 - 16:14:56 MEST


Correct. I apologise - it was only a typo.

At 14:00 06/06/01 +0000, Rene Brun wrote:
>Hi Malcom,
>
>I cannot reproduce your problem. Note that you have a typo in your mail.
>You use t instead of t1.
>
>Rene Brun
>
>Malcolm Davidson wrote:
> >
> > Hello root users,
> >
> > A quick question: is it possible to use the SetName TTree member function
> > after initialising it with the default constructor ? I get the following:
> >
> > root [6] TTree *t1=new TTree();
> >
> > root [7] t1->SetName("wah")
> >
> > root [10] t.GetName()
> > (const char* 0x20000814c9c)""
> >
> > root [11] cout << t.GetName() << endl;
> > blank*****
> >
> > My idea was to create a default empty tree to add friends trees afterwards.
> >
> > Thanks
> >
> > Malcolm
> >
> > p.s. For the record - I am using ROOT v.3.03 on a DEC ALPHA machine running
> > linux.
> >
> > <>------------------------------------------------<>
> > Malcolm W. J. Davidson
> > CESBIO - UMR 5639 CNES-CNRS-UPS
> > 18 Avenue Edouard Belin
> > BP 2801
> > F-31401 Toulouse Cedex 4  France
> > e-mail : davidson@cesbio.cnes.fr
> > phone (33)(0)5.61.55.85.84
> > fax   (33)(0)5.61.55.85.00
> > <>------------------------------------------------<>

<>------------------------------------------------<>
Malcolm W. J. Davidson
CESBIO - UMR 5639 CNES-CNRS-UPS
18 Avenue Edouard Belin
BP 2801
F-31401 Toulouse Cedex 4  France
e-mail : davidson@cesbio.cnes.fr
phone (33)(0)5.61.55.85.84
fax   (33)(0)5.61.55.85.00
<>------------------------------------------------<>



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