Dear ROOT Users, How do we implement the SetMethod() of the TButton? For instance I modified the code produced by MyTree->MakeClass("MyClass"), and I wanted to control the Looping by creating a control Buttons, "Start", "Pause", "Next", and "Back" In the MyClass.h, I added: .......... .......... public: void ShowMenu(); #endif void MyClass::ShowMenu() { TDialogCanvas * dialog = new TDialogCanvas(.......); TButton &* button = new TButton("Button","MyClass->Loop()", ......); button->Draw(); dialog->cd(); } But it does not work. There is an example int Tetris.cxx, but i don't find it a good stuff for a beginner. Anyone knows how to make the above code work? Thanks. I used, ROOT 3.04/02 Dec.18,2003 gcc 2.91.66 Thanks again... -- -------------------------------------------------------- Zaldy A. Nawang PS Users Room 2 Yon Gokan, E362, Neutrino Group, IPNS, KEK, Japan e-mail: zaldy@neutrino.kek.jp Tel. No. : (81) 029864 - 5387 --------------------------------------------------------
This archive was generated by hypermail 2b29 : Thu Jan 01 2004 - 17:50:13 MET