Dear ROOT Users,
(Pls disregard previous mail....wrong subject--mistake)
How do we implement the SetMethod() of the TButton?
For instance I modified the code produced by MyTree->MakeClass("MyClass"),
and I wanted to control the Looping by creating a control Buttons,
"Start", "Pause", "Next", and "Back"
In the MyClass.h, I added:
..........
..........
public:
void ShowMenu();
#endif
void MyClass::ShowMenu()
{
TDialogCanvas * dialog = new TDialogCanvas(.......);
TButton &* button = new TButton("Button","MyClass->Loop()", ......);
button->Draw();
dialog->cd();
}
But it does not work. There is an example int Tetris.cxx, but i don't find
it a good stuff for a beginner.
Anyone knows how to make the above code work?
Thanks.
I used, ROOT 3.04/02 Dec.18,2003
gcc 2.91.66
Thanks again...
--
--------------------------------------------------------
Zaldy A. Nawang
PS Users Room 2
Yon Gokan,
E362, Neutrino Group,
IPNS, KEK,
Japan
e-mail: zaldy@neutrino.kek.jp
Tel. No. : (81) 029864 - 5387
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