Hi Christian,
I'll look for this possibility.
Regards. Valeriy
> Dear Rooters
>
> Is it possible to force the call to TGButton::SetState(), e.g.
> TGButton::SetState(EButtonState state, Bool_t force = kTRUE)
> if (force || (state != fState)) {
> }
> (Note that I did not test if this would work)
>
> The reason is the following:
> I have TGTextButtons to create/delete frames and to draw/clear
> histogramms from these frames. Suppose that I have a frame
> with a hist where the Clear button is enabled, and a second frame
> which is still empty so that the Clear button is disabled when I
> switch to the second frame.
> When I delete the second frame, the first frame comes to front,
> and thus the Clear button should now be enabled. Sorrowly,
> this is not possible but the button remains disabled.
>
> Thank you in advance
>
> Best regards
> Christian
> _._._._._._._._._._._._._._._._
> C.h.i.s.t.i.a.n S.t.r.a.t.o.w.a
> V.i.e.n.n.a A.u.s.t.r.i.a
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>
>
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