Hi Christian, I'll look for this possibility. Regards. Valeriy > Dear Rooters > > Is it possible to force the call to TGButton::SetState(), e.g. > TGButton::SetState(EButtonState state, Bool_t force = kTRUE) > if (force || (state != fState)) { > } > (Note that I did not test if this would work) > > The reason is the following: > I have TGTextButtons to create/delete frames and to draw/clear > histogramms from these frames. Suppose that I have a frame > with a hist where the Clear button is enabled, and a second frame > which is still empty so that the Clear button is disabled when I > switch to the second frame. > When I delete the second frame, the first frame comes to front, > and thus the Clear button should now be enabled. Sorrowly, > this is not possible but the button remains disabled. > > Thank you in advance > > Best regards > Christian > _._._._._._._._._._._._._._._._ > C.h.i.s.t.i.a.n S.t.r.a.t.o.w.a > V.i.e.n.n.a A.u.s.t.r.i.a > _._._._._._._._._._._._._._._._ > > >
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