Re: [ROOT] TGButton::SetState

From: Valeriy Onuchin (Valeri.Onoutchine@cern.ch)
Date: Wed Aug 13 2003 - 12:05:58 MEST


 Hi Christian,
I'll look for this possibility.

Regards. Valeriy

> Dear Rooters
> 
> Is it possible to force the call to TGButton::SetState(), e.g.
> TGButton::SetState(EButtonState state, Bool_t force = kTRUE)
>    if (force || (state != fState)) {
>    }
> (Note that I did not test if this would work)
> 
> The reason is the following:
> I have TGTextButtons to create/delete frames and to draw/clear
> histogramms from these frames. Suppose that I have a frame
> with a hist where the Clear button is enabled, and a second frame
> which is still empty so that the Clear button is disabled when I
> switch to the second frame.
> When I delete the second frame, the first frame comes to front,
> and thus the Clear button should now be enabled. Sorrowly,
> this is not possible but the button remains disabled.
> 
> Thank you in advance
> 
> Best regards
> Christian
> _._._._._._._._._._._._._._._._
> C.h.i.s.t.i.a.n S.t.r.a.t.o.w.a
> V.i.e.n.n.a       A.u.s.t.r.i.a
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> 
> 
> 



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