I cannot tell you what is going wrong without knowing what you are doing. I need the shortest possible running script reproducing your problem. Note that gROOT->Reset should only be used inside an unnamed macro. Rene brun Margar SIMONYAN wrote: > > Dear Rene Brun > > sorry I forgot to mention, I am using ROOT 4.00/08. > Unfortunately I can't send you short file reproducing the problem, but > base class destructor does nothing, so in case of Tile04 there should not > be double delete problem. I verified that all pointers are not 0 before > delete in ~Tile04() . Sometimes CINT crashes after gROOT->Reset(), > sometimes after .q . Even commenting all delete operators in the > destructor of Tile04 doesn't help. > I know that without looking inside code it is hard to find a bug, but > could you say what can make CINT crash ? > > Best regards, > Margar > > On Tue, 5 Oct 2004, Rene Brun wrote: > > > This looks like a typical double delete problem. > > Could you send the shortest possible running file or set of files > > reproducing the problem? > > Since you do not indicate which version of ROOT you are using, I assume > > that you use 4.00/08 or newer. > > If you use an older version, please try first with a more recent version. > > > > Rene Brun > > > > On Tue, > > 5 Oct 2004, Margar > > SIMONYAN wrote: > > > > > Dear users of ROOT > > > > > > I have several classes which I am compiling from CINT and loading the > > > shared libraries from rootlogon.C The class dependency is the following > > > > > > class TileFile{ ... //abstract base class} > > > class Tile23 :public TileFile {...} > > > class Tile02 :public Tile23{...} > > > class Tile03 :public Tile23{...} > > > class Tile04 :public TileFile{...} > > > class TileInfo {...//some useful thinks} > > > class TileAlg { TileFile * t; //polymorphic > > > TileInfo i; ...} > > > > > > If I change something local in Tile04 then is it necessary to re-compile > > > and re-load TileFile and TileAlg ? > > > In Tile04 I am adding friend to fChain using TTree::AddFriend(). > > > All classes in the hierarchy have virtual destructors with the > > > following implementation (Tile23, Tile02, Tile03, Tile04) > > > > > > if (!fChain) return; > > > delete fChain->GetCurrentFile(); > > > > > > but Tile04::~Tile04() makes CINT crash. I suppose it depends on > > > TTree::AddFriend(), any idea ? > > > > > > Best regards, > > > Margar > > > > > > >
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