I cannot tell you what is going wrong without knowing what you are doing.
I need the shortest possible running script reproducing your problem.
Note that gROOT->Reset should only be used inside an unnamed macro.
Rene brun
Margar SIMONYAN wrote:
>
> Dear Rene Brun
>
> sorry I forgot to mention, I am using ROOT 4.00/08.
> Unfortunately I can't send you short file reproducing the problem, but
> base class destructor does nothing, so in case of Tile04 there should not
> be double delete problem. I verified that all pointers are not 0 before
> delete in ~Tile04() . Sometimes CINT crashes after gROOT->Reset(),
> sometimes after .q . Even commenting all delete operators in the
> destructor of Tile04 doesn't help.
> I know that without looking inside code it is hard to find a bug, but
> could you say what can make CINT crash ?
>
> Best regards,
> Margar
>
> On Tue, 5 Oct 2004, Rene Brun wrote:
>
> > This looks like a typical double delete problem.
> > Could you send the shortest possible running file or set of files
> > reproducing the problem?
> > Since you do not indicate which version of ROOT you are using, I assume
> > that you use 4.00/08 or newer.
> > If you use an older version, please try first with a more recent version.
> >
> > Rene Brun
> >
> > On Tue,
> > 5 Oct 2004, Margar
> > SIMONYAN wrote:
> >
> > > Dear users of ROOT
> > >
> > > I have several classes which I am compiling from CINT and loading the
> > > shared libraries from rootlogon.C The class dependency is the following
> > >
> > > class TileFile{ ... //abstract base class}
> > > class Tile23 :public TileFile {...}
> > > class Tile02 :public Tile23{...}
> > > class Tile03 :public Tile23{...}
> > > class Tile04 :public TileFile{...}
> > > class TileInfo {...//some useful thinks}
> > > class TileAlg { TileFile * t; //polymorphic
> > > TileInfo i; ...}
> > >
> > > If I change something local in Tile04 then is it necessary to re-compile
> > > and re-load TileFile and TileAlg ?
> > > In Tile04 I am adding friend to fChain using TTree::AddFriend().
> > > All classes in the hierarchy have virtual destructors with the
> > > following implementation (Tile23, Tile02, Tile03, Tile04)
> > >
> > > if (!fChain) return;
> > > delete fChain->GetCurrentFile();
> > >
> > > but Tile04::~Tile04() makes CINT crash. I suppose it depends on
> > > TTree::AddFriend(), any idea ?
> > >
> > > Best regards,
> > > Margar
> > >
> >
> >
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