> TPGON and OpenGL - X3D: > ----------------------- > There seems to be a problem when trying to draw a TPGON in OpenGL or > X3D. It gets SIGSEV unless I set the visibility `0'. The script and a > log are attached. There is some thing wrong with TPGON and X3D when the angles are 0 and 360 (like in your example). If you do: TPCON* pgonShape = new TPCON("pgonShape", "PgonShape", "", 0, 359, 4); Then it is working. Olivier -- Org: CERN - European Laboratory for Particle Physics. Mail: 1211 Geneve 23 - Switzerland Mailbox: J25910 E-Mail: Olivier.Couet@cern.ch Phone: +41 22 7676522 WWW: http://cern.ch/Olivier.Couet/ Fax: +41 22 7677155
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