Hi Jacek,
looks like there is somewhere a
#define emit xxxx
in one of the other headers that you include that screws up the "emit"
argument.
Cheers, Fons.
Jacek M. Holeczek wrote:
> Hi,
> I am trying to use your binary ROOT distributions ...
> However .... it seems that on different systems, different sets of
> libraries are built/provided by default ...
> For example the FedoraCore2 binary distribution contains Qt related
> libraries (libGQt.so, libQtRoot.so), which are missing in some other
> distributions (for example in the SLC3 based one).
> Would it be possible that you build "all" libraries on "all" systems?
> (Well, of course if they can actually be built on a particular system.)
>
> Then, I would like to report a "problem" on FedoraCore2/i386 running
> g++ (GCC) 3.3.3 20040412 (Red Hat Linux 3.3.3-7).
> While compiling a piece of C++ code I get :
> -------------------------------------------
> In file included from PaletteWindow.cc:73:
> /ROOT/v4.01.04/include/TGButton.h: In member function `
> virtual void TGButton::SetOn(bool, bool)':
> /ROOT/v4.01.04/include/TGButton.h:116: error: syntax
> error before `;' token
> /ROOT/v4.01.04/include/TGButton.h: In member function `
> virtual void TGButton::Toggle(bool)':
> /ROOT/v4.01.04/include/TGButton.h:119: error: syntax
> error before `;' token
> /ROOT/v4.01.04/include/TGButton.h: In member function `
> virtual void TGCheckButton::SetState(EButtonState, bool)':
> /ROOT/v4.01.04/include/TGButton.h:251: error: syntax
> error before `;' token
> /ROOT/v4.01.04/include/TGButton.h: In member function `
> virtual void TGRadioButton::SetState(EButtonState, bool)':
> /ROOT/v4.01.04/include/TGButton.h:296: error: syntax
> error before `;' token
> -------------------------------------------
> I have found that if I modify these lines replacing "emit" with "xemit" :
> -------------------------------------------
> ...
> virtual void SetOn(Bool_t on = kTRUE, Bool_t xemit = kFALSE) { SetDown(on, xemit); }
> ...
> virtual void Toggle(Bool_t xemit = kFALSE) { SetDown(IsDown() ? kFALSE : kTRUE, xemit); }
> ...
> virtual void SetState(EButtonState state, Bool_t xemit = kFALSE) { PSetState(fPrevState = state, xemit); }
> ...
> virtual void SetState(EButtonState state, Bool_t xemit = kFALSE) { PSetState(fPrevState = state, xemit); }
> ...
> -------------------------------------------
> everything works fine ...
> No idea where this "bug" comes from ...
>
> Best regards,
> Jacek.
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