Hello Akira,
Do you need something like
http://doc.coin3d.org/Coin/classSoTextureCoordinateSphere.html
backed with
http://doc.coin3d.org/Coin/classSoGeoCoordinate.html
thank you.
Valeri
From: owner-roottalk_at_root.cern.ch on behalf of OKUMURA, Akira
Sent: Mon 5/26/2008 7:47 AM
To: ROOT Talk
Subject: [ROOT] Texture Mapping
Hello ROOTers,
I would like to show a sphere of which surface is a texture mapping of an all-sky image of cosmic gamma rays. Is there any ROOT function to create such sphere using OpenGL? If not, which ROOT classes are good starting point?
I know that OpenGL itself has functions to handle texture mapping but I am not an expert of OpenGL. So I am wondering if I can easily access OpenGL's texture mapping via ROOT system.
Regards,
OKUMURA, Akira oxon_at_ceres.phys.s.u-tokyo.ac.jp
Department of Physics, The University of Tokyo
7-3-1 Hongo, Bunkyo-ku, Tokyo 113-0033
TEL/FAX +81 3-5841-4173/4059
Skype : okumura.akira
Received on Mon May 26 2008 - 19:17:53 CEST
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