Dear all, is there the possibility to clean up the memory of objects, which have been created by means of pointers of serialized objects? I have an event class like this: class Event { ... TObjArray* fMC_Tracks; TObjArray* fMC_Vertices; ... }; The objects contain pointers to objects of the same and of the other object array. A `Clear' function was motivated by an example from the release notes V1.01.txt.html (which I did not understand completely): void Event::Clear() { TCollection::StartGarbageCollection(); fMC_Tracks->Delete(); fMC_Vertices->Delete(); TCollection::EmptyGarbageCollection(); } The result is, that the static TCollection functions seem to make things worse (in my example, ~200MB, instead of ~100MB, are allocated by reading 1000 events). - is there a clean way to safely delete all objects read by one GetEvent call? - (just my curiousity:) is the CINT .garbage functionality completly unrelated? How can I provoke it to do something? (Creating an Object in the interpreter, then reassigning the pointer does not produce a garbage entry.) Thank you Christoph --------------------------------------------------------------------------- Christoph Borgmeier | Mail: DESY -F15-, Notkestr. 85, 22607 Hamburg Humboldt Univ Berlin | Phone: +49 40 8998 2844 Email: borg@ifh.de | ---------------------------------------------------------------------------
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