Hi Michael, The problem you are reporting with bad colors appears on displays with more than 8 color planes. Colors are OK with OpenGL. We will look into this problem. Rene Brun Michael Katz-Hyman wrote: > > I am defining at set of detector elements, they all should be gray(12). > Below them I am defining a "base" which should be color yellow(5). > > In the TCanvas they look fine...in x3d they are all green and blue. > > I have two screenshots avaiable on the web at <a > href="http://www.jlab.org/~michaelk/canvas.jpg"> > http://www.jlab.org/~michaelk/canvas.jpg> which is the correct colors. > And at <a href="http://www.jlab.org/~michaelk/x3d.jpg"> > http://www.jlab.org/~michaelk/x3d.jpg> which is the same geometry > viewed in x3d, bad colors. > > I am setting each TBRIK's color with > > hms->GetShape(name_of_shape_in_quotes)->SetLineColor(12 or 3) > > is x3d just bad at colors? > > Mike > > P.S. - I know these are big that is why i didn't port them
This archive was generated by hypermail 2b29 : Tue Jan 04 2000 - 00:43:36 MET