library: libCore #include "TAtt3D.h" |
Inheritance Chart: | ||||||||||||||||||||||||||||||||||||||||
|
public:
TAtt3D() TAtt3D(const TAtt3D&) virtual ~TAtt3D() static TClass* Class() virtual TClass* IsA() const TAtt3D& operator=(const TAtt3D&) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Sizeof3D() const virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
TAtt3D Use this attribute class when an object should have 3D capabilities.