library: libGed #include "TGedFrame.h" |
TGedFrame
class description - header file - source file - inheritance tree (.pdf)
This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.
protected:
virtual void MakeTitle(const char* title)
TGedFrame& operator=(const TGedFrame&)
public:
virtual ~TGedFrame()
static TClass* Class()
virtual Option_t* GetDrawOption() const
TObject* GetModel() const
TVirtualPad* GetPad() const
virtual TClass* IsA() const
virtual void RecursiveRemove(TObject* obj)
virtual void Refresh()
virtual void SetActive(Bool_t active = kTRUE)
virtual void SetDrawOption(Option_t* option = "")
virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
virtual void Update()
protected:
TObject* fModel selected object, if exists
TVirtualPad* fPad selected pad, if exists
Bool_t fInit init flag for setting signals/slots
Bool_t fAvoidSignal flag for executing slots
TGTab* fTab pointer to the parent tab
TGedFrame
Base frame for implementing GUI - a service class.
~TGedFrame()
Destructor of the base GUI attribute frame.
void MakeTitle(const char *title)
Create attribute frame title.
void SetActive(Bool_t active)
Set active GUI attribute frames related to the selected object.
void SetDrawOption(Option_t *option)
Set drawing option for object. This option only affects
the drawing style and is stored in the option field of the
TObjOptLink supporting a TPad's primitive list (TList).
void Update()
Update the current pad when an attribute is changed via GUI.
Author: Ilka Antcheva 10/05/04
Last update: root/ged:$Name: $:$Id: TGedFrame.cxx,v 1.12 2006/06/23 15:19:22 antcheva Exp $
Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. *
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