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Reference Guide
Functions.h File Reference
#include <cmath>
#include "Math/Expression.h"
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Classes

struct  ROOT::Math::meta_dot< I >
 
struct  ROOT::Math::meta_dot< 0 >
 
struct  ROOT::Math::meta_mag< I >
 
struct  ROOT::Math::meta_mag< 0 >
 
class  ROOT::Math::SVector< T, D >
 SVector: a generic fixed size Vector class. More...
 

Namespaces

 ROOT
 VSD Structures.
 
 ROOT::Math
 

Functions

template<class T >
SVector< T, 3 > ROOT::Math::Cross (const SVector< T, 3 > &lhs, const SVector< T, 3 > &rhs)
 Vector Cross Product (only for 3-dim vectors) \( \vec{c} = \vec{a}\times\vec{b} \). More...
 
template<class T , class A >
SVector< T, 3 > ROOT::Math::Cross (const SVector< T, 3 > &lhs, const VecExpr< A, T, 3 > &rhs)
 
template<class A , class T >
SVector< T, 3 > ROOT::Math::Cross (const VecExpr< A, T, 3 > &lhs, const SVector< T, 3 > &rhs)
 
template<class A , class B , class T >
SVector< T, 3 > ROOT::Math::Cross (const VecExpr< A, T, 3 > &lhs, const VecExpr< B, T, 3 > &rhs)
 
template<class T , unsigned int D>
ROOT::Math::Dot (const SVector< T, D > &lhs, const SVector< T, D > &rhs)
 Vector dot product. More...
 
template<class A , class T , unsigned int D>
ROOT::Math::Dot (const SVector< T, D > &lhs, const VecExpr< A, T, D > &rhs)
 
template<class A , class T , unsigned int D>
ROOT::Math::Dot (const VecExpr< A, T, D > &lhs, const SVector< T, D > &rhs)
 
template<class A , class B , class T , unsigned int D>
ROOT::Math::Dot (const VecExpr< A, T, D > &lhs, const VecExpr< B, T, D > &rhs)
 
template<class T >
ROOT::Math::Lmag (const SVector< T, 4 > &rhs)
 Lmag: Minkowski Lorentz-Vector norm (only for 4-dim vectors) Length of a vector Lorentz-Vector: \( |\vec{v}| = \sqrt{v_0^2 - v_1^2 - v_2^2 -v_3^2} \). More...
 
template<class A , class T >
ROOT::Math::Lmag (const VecExpr< A, T, 4 > &rhs)
 
template<class T >
ROOT::Math::Lmag2 (const SVector< T, 4 > &rhs)
 Lmag2: Square of Minkowski Lorentz-Vector norm (only for 4D Vectors) Template to compute \( |\vec{v}|^2 = v_0^2 - v_1^2 - v_2^2 -v_3^2 \). More...
 
template<class A , class T >
ROOT::Math::Lmag2 (const VecExpr< A, T, 4 > &rhs)
 
template<class T , unsigned int D>
ROOT::Math::Mag (const SVector< T, D > &rhs)
 Vector magnitude (Euclidian norm) Compute : \( |\vec{v}| = \sqrt{\sum_iv_i^2} \). More...
 
template<class A , class T , unsigned int D>
ROOT::Math::Mag (const VecExpr< A, T, D > &rhs)
 
template<class T , unsigned int D>
ROOT::Math::Mag2 (const SVector< T, D > &rhs)
 Vector magnitude square Template to compute \(|\vec{v}|^2 = \sum_iv_i^2 \). More...
 
template<class A , class T , unsigned int D>
ROOT::Math::Mag2 (const VecExpr< A, T, D > &rhs)
 
template<class T >
const T ROOT::Math::Maximum (const T &lhs, const T &rhs)
 maximum. More...
 
template<class T >
const T ROOT::Math::Minimum (const T &lhs, const T &rhs)
 minimum. More...
 
template<class T >
int ROOT::Math::Round (const T &x)
 round. More...
 
template<class T >
int ROOT::Math::Sign (const T &x)
 sign. More...
 
template<class T >
const T ROOT::Math::Square (const T &x)
 square Template function to compute \(x\cdot x \), for any type T returning a type T More...
 
template<class T , unsigned int D>
SVector< T, D > ROOT::Math::Unit (const SVector< T, D > &rhs)
 Unit. More...
 
template<class A , class T , unsigned int D>
SVector< T, D > ROOT::Math::Unit (const VecExpr< A, T, D > &rhs)