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TAtt3D.h
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1 // @(#)root/base:$Id$
2 // Author: Fons Rademakers 08/09/99
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #ifndef ROOT_TAtt3D
13 #define ROOT_TAtt3D
14 
15 
16 //////////////////////////////////////////////////////////////////////////
17 // //
18 // TAtt3D //
19 // //
20 // Use this attribute class when an object should have 3D capabilities. //
21 // //
22 //////////////////////////////////////////////////////////////////////////
23 
24 #ifndef ROOT_Rtypes
25 #include "Rtypes.h"
26 #endif
27 
28 
29 class TAtt3D {
30 
31 public:
32  TAtt3D() { }
33  virtual ~TAtt3D() { }
34 
35  virtual void Sizeof3D() const;
36 
37  ClassDef(TAtt3D,1) //3D attributes
38 };
39 
40 #endif
41 
Use this attribute class when an object should have 3D capabilities.
Definition: TAtt3D.h:29
#define ClassDef(name, id)
Definition: Rtypes.h:254
virtual void Sizeof3D() const
virtual ~TAtt3D()
Definition: TAtt3D.h:33
TAtt3D()
Definition: TAtt3D.h:32