80 fGeoFrame(0),fGeoApplyButton(0),
82 fRedSlider(0), fGreenSlider(0), fBlueSlider(0), fAlphaSlider(0), fShineSlider(0),
83 fColorApplyButton(0), fColorApplyFamily(0),
224 this,
"GeoValueSet(Long_t)");
233 this,
"GeoValueSet(Long_t)");
241 this,
"GeoValueSet(Long_t)");
254 this,
"GeoValueSet(Long_t)");
262 this,
"GeoValueSet(Long_t)");
270 this,
"GeoValueSet(Long_t)");
294 for (
Int_t i = 0; i < 17; ++i)
fRGBA[i] = rgba[i];
433 fRedSlider->
Connect(
"PositionChanged(Int_t)",
"TGLPShapeObjEditor",
this,
"DoColorSlider(Int_t)");
441 fGreenSlider->
Connect(
"PositionChanged(Int_t)",
"TGLPShapeObjEditor",
this,
"DoColorSlider(Int_t)");
449 fBlueSlider->
Connect(
"PositionChanged(Int_t)",
"TGLPShapeObjEditor",
this,
"DoColorSlider(Int_t)");
456 fShineSlider->
Connect(
"PositionChanged(Int_t)",
"TGLPShapeObjEditor",
this,
"DoColorSlider(Int_t)");
487 GLUquadric *GetQuadric()
494 fQuad = gluNewQuadric();
496 Error(
"GetQuadric::Init",
"could not create quadric object");
498 gluQuadricOrientation(fQuad, (GLenum)GLU_OUTSIDE);
499 gluQuadricDrawStyle(fQuad, (GLenum)GLU_FILL);
500 gluQuadricNormals(fQuad, (GLenum)GLU_FLAT);
506 gluDeleteQuadric(fQuad);
511 return singleton.fQuad;
522 gROOT->ProcessLineFast(
Form(
"((TGLPShapeObjEditor *)0x%lx)->DrawSphere()", (
ULong_t)
this));
530 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
532 glEnable(GL_LIGHTING);
534 glEnable(GL_DEPTH_TEST);
535 glEnable(GL_CULL_FACE);
537 glMatrixMode(GL_PROJECTION);
539 glFrustum(-0.5, 0.5, -0.5, 0.5, 1., 10.);
540 glMatrixMode(GL_MODELVIEW);
542 Float_t ligPos[] = {0.f, 0.f, 0.f, 1.f};
543 glLightfv(GL_LIGHT0, GL_POSITION, ligPos);
544 glTranslated(0., 0., -3.);
546 const Float_t whiteColor[] = {1.f, 1.f, 1.f, 1.f};
547 const Float_t nullColor[] = {0.f, 0.f, 0.f, 1.f};
550 glLightfv(GL_LIGHT0, GL_DIFFUSE,
fRGBA);
551 glLightfv(GL_LIGHT0, GL_AMBIENT,
fRGBA + 4);
552 glLightfv(GL_LIGHT0, GL_SPECULAR,
fRGBA + 8);
553 glMaterialfv(GL_FRONT, GL_DIFFUSE, whiteColor);
554 glMaterialfv(GL_FRONT, GL_AMBIENT, nullColor);
555 glMaterialfv(GL_FRONT, GL_SPECULAR, whiteColor);
556 glMaterialfv(GL_FRONT, GL_EMISSION, nullColor);
557 glMaterialf(GL_FRONT, GL_SHININESS, 60.
f);
559 glLightfv(GL_LIGHT0, GL_DIFFUSE, whiteColor);
560 glLightfv(GL_LIGHT0, GL_AMBIENT, nullColor);
561 glLightfv(GL_LIGHT0, GL_SPECULAR, whiteColor);
562 glMaterialfv(GL_FRONT, GL_DIFFUSE,
fRGBA);
563 glMaterialfv(GL_FRONT, GL_AMBIENT,
fRGBA + 4);
564 glMaterialfv(GL_FRONT, GL_SPECULAR,
fRGBA + 8);
565 glMaterialfv(GL_FRONT, GL_EMISSION,
fRGBA + 12);
566 glMaterialf(GL_FRONT, GL_SHININESS,
fRGBA[16]);
570 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
571 GLUquadric * quad = GetQuadric();
573 glRotated(-90., 1., 0., 0.);
574 gluSphere(quad, 1., 100, 100);
const Float_t * GetRGBA() const
TGButton * fGeoApplyButton
virtual void PShapeModified()
Shape has been modified.
void SetColorOnFamily(const Float_t rgba[17])
Set full color attributes to all physicals sharing the same logical with this object.
Wrap TGLPysicalShape into TObject so that it can be edited using GED.
virtual void SetRange(Int_t min, Int_t max)
GUI editor for TGLPShapeObj.
R__EXTERN void * gTQSender
void DrawSphere() const
Draw local sphere reflecting current color options.
const Double_t * CArr() const
virtual void SetNumber(Double_t val)
virtual void SetLayoutManager(TGLayoutManager *l)
Set the layout manager for the composite frame.
virtual TVirtualPad * GetPad() const
R__EXTERN TVirtualMutex * gROOTMutex
TGLPShapeObj * fPShapeObj
virtual void SetLimits(ELimit limits=TGNumberFormat::kNELNoLimits, Double_t min=0, Double_t max=1)
virtual void DoRedraw()
Redraw widget. Render sphere and pass to base-class.
TGCompositeFrame * fGeoFrame
virtual void SetModel(TVirtualPad *pad, TObject *obj, Int_t event)
Activate object editors according to the selected object.
TGButton * fLightTypes[4]
virtual TObject * GetModel() const
virtual void SetPShape(TGLPhysicalShape *shape)
Shape has changed.
Concrete physical shape - a GL drawable.
virtual void DoRedraw()
Redraw the frame.
virtual void SetTitlePos(ETitlePos pos=kLeft)
void SetColor(const Float_t rgba[17])
Set full color attributes - see OpenGL material documentation for full description.
3 component (x/y/z) vertex class.
TGLVertex3 GetTranslation() const
UChar_t mod R__LOCKGUARD2(gSrvAuthenticateMutex)
void Init(TClassEdit::TInterpreterLookupHelper *helper)
TGButton * fColorApplyButton
virtual TGVerticalFrame * CreateEditorTabSubFrame(const char *name)
Create a vertical frame to be used by 'owner' in extra tab 'name'.
void CreateColorControls()
Create widgets to chose colors component and its RGBA values on fGedEditor model or family it belongs...
virtual void SetModel(TObject *obj)
Sets model or disables/hides viewer.
3 component (x/y/z) vector class.
void GetObjectData(Double_t *shift, Double_t *scale)
Extract the GUI object data, return center in 3 component 'center' scale in 3 component 'scale'...
void Error(const char *location, const char *msgfmt,...)
void SetScale(const Double_t *scale)
Set internal scale data from 3 component 'c'.
TGButton * fColorApplyFamily
TGLPhysicalShape * fPShape
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot...
ClassImp(TGLPShapeObjEditor)
void RequestDraw(Short_t LOD=TGLRnrCtx::kLODMed)
Post request for redraw of viewer at level of detail 'LOD' Request is directed via cross thread gVirt...
void SetRGBA(const Float_t *rgba)
Set color sliders from 17 component 'rgba'.
TGLVector3 GetScale() const
void DoColorButton()
Process button action.
char * Form(const char *fmt,...)
virtual void SetPosition(Int_t pos)
TGCompositeFrame * fColorFrame
TGLPShapeObjEditor(const TGWindow *p=0, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
Constructor of TGLPhysicalShape editor GUI.
TGNumberEntry * fGeomData[6]
void SetCenter(const Double_t *center)
Set internal center data from 3 component 'c'.
void Scale(const TGLVector3 &scale)
const Float_t * Color() const
virtual void SetPShape(TGLPhysicalShape *shape)
Set the shape.
void CreateGeoControls()
Create GUI for setting scale and position.
void CreateColorSliders()
Create GUI for setting light color.
void DoGeoButton()
Process 'Apply' - update the viewer object from GUI.
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints.
TGLPhysicalShape * fPShape
Mother of all ROOT objects.
virtual Double_t GetNumber() const
void GeoValueSet(Long_t unusedVal)
Process setting of value in edit box - activate 'Apply' button.
void SetTranslation(const TGLVertex3 &translation)
~TGLPShapeObjEditor()
Destroy color editor GUI component.
void SetColorSlidersPos()
Update GUI sliders from internal data.
void DoColorSlider(Int_t val)
Process slider movement.
void CreateColorRadioButtons()
Create Diffuse/Ambient/Specular/Emissive radio buttons and sub-frames.