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TGLTF3Painter.cxx
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1 // @(#)root/gl:$Id$
2 // Author: Timur Pocheptsov 31/08/2006
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #include <typeinfo>
13 
14 #include "TVirtualGL.h"
15 #include "KeySymbols.h"
16 #include "TVirtualX.h"
17 #include "Buttons.h"
18 #include "TString.h"
19 #include "TROOT.h"
20 #include "TColor.h"
21 #include "TMath.h"
22 #include "TH3.h"
23 #include "TF3.h"
24 
25 #include "TGLMarchingCubes.h"
26 #include "TGLPlotCamera.h"
27 #include "TGLTF3Painter.h"
28 #include "TGLIncludes.h"
29 
30 /** \class TGLTF3Painter
31 \ingroup opengl
32 Plot-painter for TF3 functions.
33 */
34 
36 
37 ////////////////////////////////////////////////////////////////////////////////
38 /// Constructor.
39 
41  : TGLPlotPainter(hist, camera, coord, kFALSE, kFALSE, kFALSE),
42  fStyle(kDefault),
43  fF3(fun),
44  fXOZSlice("XOZ", (TH3 *)hist, fun, coord, &fBackBox, TGLTH3Slice::kXOZ),
45  fYOZSlice("YOZ", (TH3 *)hist, fun, coord, &fBackBox, TGLTH3Slice::kYOZ),
46  fXOYSlice("XOY", (TH3 *)hist, fun, coord, &fBackBox, TGLTH3Slice::kXOY)
47 {
48 }
49 
50 ////////////////////////////////////////////////////////////////////////////////
51 ///Coords for point on surface under cursor.
52 
53 char *TGLTF3Painter::GetPlotInfo(Int_t /*px*/, Int_t /*py*/)
54 {
55  static char mess[] = { "fun3" };
56  return mess;
57 }
58 
59 ////////////////////////////////////////////////////////////////////////////////
60 ///Create mesh.
61 
63 {
65 
67  return kFALSE;
68 
71 
72  //Build mesh for TF3 surface
73  fMesh.ClearMesh();
74 
75  Rgl::Mc::TMeshBuilder<TF3, Double_t> builder(kFALSE);//no averaged normals.
76  //Set grid parameters.
80 
81  builder.BuildMesh(fF3, geom, &fMesh, 0.2);
82 
83  if (fCoord->Modified()) {
85  const TGLVertex3 &vertex = fBackBox.Get3DBox()[0];
86  fXOZSectionPos = vertex.Y();
87  fYOZSectionPos = vertex.X();
88  fXOYSectionPos = vertex.Z();
90  }
91 
92  return kTRUE;
93 }
94 
95 ////////////////////////////////////////////////////////////////////////////////
96 ///User clicks right mouse button (in a pad).
97 
99 {
100  fMousePosition.fX = px;
102  fCamera->StartPan(px, py);
104 }
105 
106 ////////////////////////////////////////////////////////////////////////////////
107 ///User's moving mouse cursor, with middle mouse button pressed (for pad).
108 ///Calculate 3d shift related to 2d mouse movement.
109 ///Slicing is disabled (since somebody has broken it).
110 
112 {
113  if (fSelectedPart >= fSelectionBase) {//Pan camera.
116 
117  fCamera->SetCamera();
119  fCamera->Pan(px, py);
120 
123  } else if (fSelectedPart > 0) {
124  //Convert py into bottom-top orientation.
125  //Possibly, move box here
126  py = fCamera->GetHeight() - py;
127 
130 
131  fCamera->SetCamera();
133 
134  if (!fHighColor) {
136  fBoxCut.MoveBox(px, py, fSelectedPart);
137  } else {
138  //MoveSection(px, py);
139  }
140  } else {
141  //MoveSection(px, py);
142  }
143 
146  }
147 
150 }
151 
152 ////////////////////////////////////////////////////////////////////////////////
153 ///No options for tf3
154 
155 void TGLTF3Painter::AddOption(const TString &/*option*/)
156 {
157 }
158 
159 ////////////////////////////////////////////////////////////////////////////////
160 ///Change color scheme.
161 
163 {
164  if (event == kKeyPress) {
165  if (py == kKey_s || py == kKey_S) {
166  fStyle < kMaple2 ? fStyle = ETF3Style(fStyle + 1) : fStyle = kDefault;
167  } else if (py == kKey_c || py == kKey_C) {
168  if (fHighColor)
169  Info("ProcessEvent", "Cut box does not work in high color, please, switch to true color");
170  else {
171  fBoxCut.TurnOnOff();
173  }
174  }
175  } else if (event == kButton1Double && (fBoxCut.IsActive() || HasSections())) {
176  if (fBoxCut.IsActive())
177  fBoxCut.TurnOnOff();
178  const TGLVertex3 *frame = fBackBox.Get3DBox();
179  fXOZSectionPos = frame[0].Y();
180  fYOZSectionPos = frame[0].X();
181  fXOYSectionPos = frame[0].Z();
182 
183  if (!gVirtualX->IsCmdThread())
184  gROOT->ProcessLineFast(Form("((TGLPlotPainter *)0x%lx)->Paint()", (ULong_t)this));
185  else
186  Paint();
187  }
188 }
189 
190 ////////////////////////////////////////////////////////////////////////////////
191 ///Initialize OpenGL state variables.
192 
194 {
195  glEnable(GL_LIGHTING);
196  glEnable(GL_LIGHT0);
197  glEnable(GL_DEPTH_TEST);
198  glDisable(GL_CULL_FACE);
199  glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
200 }
201 
202 ////////////////////////////////////////////////////////////////////////////////
203 ///Initialize OpenGL state variables.
204 
206 {
207  glDisable(GL_LIGHTING);
208  glDisable(GL_LIGHT0);
209  glDisable(GL_DEPTH_TEST);
210  glDisable(GL_CULL_FACE);
211  glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE);
212 }
213 
214 ////////////////////////////////////////////////////////////////////////////////
215 ///Draw triangles, no normals, no lighting.
216 
218 {
220 
221  if (!fBoxCut.IsActive())
223  else
225 }
226 
227 ////////////////////////////////////////////////////////////////////////////////
228 ///Surface with material properties and lighting.
229 
231 {
232  if (HasSections()) {
233  glEnable(GL_BLEND);
234  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
235  glDepthMask(GL_FALSE);
236  }
237 
238  SetSurfaceColor();
239 
240  if (!fBoxCut.IsActive()) {
242  } else {
244  }
245 
246  if (HasSections()) {
247  glDisable(GL_BLEND);
248  glDepthMask(GL_TRUE);
249  }
250 }
251 
252 ////////////////////////////////////////////////////////////////////////////////
253 ///Colored surface, without lighting and
254 ///material properties.
255 
257 {
258  const TGLDisableGuard lightGuard(GL_LIGHTING);
259 
260  if (HasSections() && fStyle < kMaple2) {
261  glEnable(GL_BLEND);
262  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
263  glDepthMask(GL_FALSE);
264  }
265 
266  if (fStyle == kMaple1) {//Shaded polygons and outlines.
267  glEnable(GL_POLYGON_OFFSET_FILL);//[1
268  glPolygonOffset(1.f, 1.f);
269  } else if (fStyle == kMaple2)//Colored outlines only.
270  glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);//[2
271 
272  if(!fBoxCut.IsActive())
274  else
276 
277  if (fStyle == kMaple1) {
278  //Draw outlines.
279  glDisable(GL_POLYGON_OFFSET_FILL);//1]
280  glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);//[3
281  glColor4d(0., 0., 0., 0.25);
282 
283  if(!fBoxCut.IsActive())
285  else
287 
288  glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);//[3
289  } else if (fStyle == kMaple2)
290  glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
291 
292  if (HasSections() && fStyle < kMaple2) {
293  glDisable(GL_BLEND);
294  glDepthMask(GL_TRUE);
295  }
296 }
297 
298 ////////////////////////////////////////////////////////////////////////////////
299 ///Draw mesh.
300 
302 {
303  //Shift plot to point of origin.
304  const Rgl::PlotTranslation trGuard(this);
305 
307  DrawSections();
308 
309  if (fSelectionPass) {
311  } else if (fStyle == kDefault) {
312  DrawDefaultPlot();
313  } else {
314  DrawMaplePlot();
315  }
316 
317  if (fBoxCut.IsActive())
319 }
320 
321 ////////////////////////////////////////////////////////////////////////////////
322 ///Set color for surface.
323 
325 {
326  Float_t diffColor[] = {0.8f, 0.8f, 0.8f, 0.15f};
327 
328  if (fF3->GetFillColor() != kWhite)
329  if (const TColor *c = gROOT->GetColor(fF3->GetFillColor()))
330  c->GetRGB(diffColor[0], diffColor[1], diffColor[2]);
331 
332  glMaterialfv(GL_BACK, GL_DIFFUSE, diffColor);
333  diffColor[0] /= 2, diffColor[1] /= 2, diffColor[2] /= 2;
334  glMaterialfv(GL_FRONT, GL_DIFFUSE, diffColor);
335  const Float_t specColor[] = {1.f, 1.f, 1.f, 1.f};
336  glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specColor);
337  glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 70.f);
338 }
339 
340 ////////////////////////////////////////////////////////////////////////////////
341 ///Any section exists.
342 
344 {
345  return fXOZSectionPos > fBackBox.Get3DBox()[0].Y() ||
346  fYOZSectionPos > fBackBox.Get3DBox()[0].X() ||
348 }
349 
350 ////////////////////////////////////////////////////////////////////////////////
351 /// Draw XOZ parallel section.
352 
354 {
355  if (fSelectionPass)
356  return;
358 }
359 
360 ////////////////////////////////////////////////////////////////////////////////
361 /// Draw YOZ parallel section.
362 
364 {
365  if (fSelectionPass)
366  return;
368 }
369 
370 ////////////////////////////////////////////////////////////////////////////////
371 /// Draw XOY parallel section.
372 
374 {
375  if (fSelectionPass)
376  return;
378 }
379 
380 
381 /** \class TGLIsoPainter
382 \ingroup opengl
383 "gliso" option for TH3.
384 */
385 
387 
388 ////////////////////////////////////////////////////////////////////////////////
389 ///Constructor.
390 
392  : TGLPlotPainter(hist, camera, coord, kFALSE, kFALSE, kFALSE),
393  fXOZSlice("XOZ", (TH3 *)hist, coord, &fBackBox, TGLTH3Slice::kXOZ),
394  fYOZSlice("YOZ", (TH3 *)hist, coord, &fBackBox, TGLTH3Slice::kYOZ),
395  fXOYSlice("XOY", (TH3 *)hist, coord, &fBackBox, TGLTH3Slice::kXOY),
396  fInit(kFALSE)
397 {
398  if (hist->GetDimension() < 3)
399  Error("TGLIsoPainter::TGLIsoPainter", "Wrong type of histogramm, must have 3 dimensions");
400 }
401 
402 ////////////////////////////////////////////////////////////////////////////////
403 ///Return info for plot part under cursor.
404 
406 {
407  static char mess[] = { "iso" };
408  return mess;
409 }
410 
411 ////////////////////////////////////////////////////////////////////////////////
412 ///Initializes meshes for 3d iso contours.
413 
415 {
416  if (fHist->GetDimension() < 3) {
417  Error("TGLIsoPainter::TGLIsoPainter", "Wrong type of histogramm, must have 3 dimensions");
418  return kFALSE;
419  }
420 
421  //Create mesh.
422  if (fInit)
423  return kTRUE;
424 
425  //Only in cartesian.
427  if (!fCoord->SetRanges(fHist, kFALSE, kTRUE))
428  return kFALSE;
429 
432 
433  //Move old meshes into the cache.
434  if (!fIsos.empty())
435  fCache.splice(fCache.begin(), fIsos);
436  //Number of contours == number of iso surfaces.
437  UInt_t nContours = fHist->GetContour();
438 
439  if (nContours > 1) {
440  fColorLevels.resize(nContours);
441  FindMinMax();
442 
444  //There are user defined contours (iso-levels).
445  for (UInt_t i = 0; i < nContours; ++i)
447  } else {
448  //Equidistant iso-surfaces.
449  const Double_t isoStep = (fMinMax.second - fMinMax.first) / nContours;
450  for (UInt_t i = 0; i < nContours; ++i)
451  fColorLevels[i] = fMinMax.first + i * isoStep;
452  }
453 
454  fPalette.GeneratePalette(nContours, fMinMax, kFALSE);
455  } else {
456  //Only one iso (ROOT's standard).
457  fColorLevels.resize(nContours = 1);
459  }
460 
461  MeshIter_t firstMesh = fCache.begin();
462  //Initialize meshes, trying to reuse mesh from
463  //mesh cache.
464  for (UInt_t i = 0; i < nContours; ++i) {
465  if (firstMesh != fCache.end()) {
466  //There is a mesh in a cache.
467  SetMesh(*firstMesh, fColorLevels[i]);
468  MeshIter_t next = firstMesh;
469  ++next;
470  fIsos.splice(fIsos.begin(), fCache, firstMesh);
471  firstMesh = next;
472  } else {
473  //No meshes in a cache.
474  //Create new one and _swap_ data (look at Mesh_t::Swap in a header)
475  //between empty mesh in a list and this mesh
476  //to avoid real copying.
477  Mesh_t newMesh;
478  SetMesh(newMesh, fColorLevels[i]);
479  fIsos.push_back(fDummyMesh);
480  fIsos.back().Swap(newMesh);
481  }
482  }
483 
484  if (fCoord->Modified()) {
490  }
491 
492  //Avoid rebuilding the mesh.
493  fInit = kTRUE;
494 
495  return kTRUE;
496 
497 }
498 
499 ////////////////////////////////////////////////////////////////////////////////
500 ///User clicks right mouse button (in a pad).
501 
503 {
504  fMousePosition.fX = px;
506  fCamera->StartPan(px, py);
508 }
509 
510 ////////////////////////////////////////////////////////////////////////////////
511 ///User's moving mouse cursor, with middle mouse button pressed (for pad).
512 ///Calculate 3d shift related to 2d mouse movement.
513 ///User's moving mouse cursor, with middle mouse button pressed (for pad).
514 ///Calculate 3d shift related to 2d mouse movement.
515 
517 {
518  if (fSelectedPart >= fSelectionBase) {//Pan camera.
521 
522  fCamera->SetCamera();
524  fCamera->Pan(px, py);
525 
528  } else if (fSelectedPart > 0) {
529  //Convert py into bottom-top orientation.
530  //Possibly, move box here
531  py = fCamera->GetHeight() - py;
532 
535 
536  fCamera->SetCamera();
538 
539  if (!fHighColor) {
541  fBoxCut.MoveBox(px, py, fSelectedPart);
542  } else {
543  //MoveSection(px, py);
544  }
545  } else {
546  //MoveSection(px, py);
547  }
548 
551 
552  }
553 
556 }
557 
558 ////////////////////////////////////////////////////////////////////////////////
559 ///No additional options for TGLIsoPainter.
560 
561 void TGLIsoPainter::AddOption(const TString &/*option*/)
562 {
563 }
564 
565 ////////////////////////////////////////////////////////////////////////////////
566 ///Change color scheme.
567 
569 {
570  if (event == kKeyPress) {
571  if (py == kKey_c || py == kKey_C) {
572  if (fHighColor)
573  Info("ProcessEvent", "Cut box does not work in high color, please, switch to true color");
574  else {
575  fBoxCut.TurnOnOff();
577  }
578  }
579  } else if (event == kButton1Double && (fBoxCut.IsActive() || HasSections())) {
580  if (fBoxCut.IsActive())
581  fBoxCut.TurnOnOff();
582  const TGLVertex3 *frame = fBackBox.Get3DBox();
583  fXOZSectionPos = frame[0].Y();
584  fYOZSectionPos = frame[0].X();
585  fXOYSectionPos = frame[0].Z();
586 
587  if (!gVirtualX->IsCmdThread())
588  gROOT->ProcessLineFast(Form("((TGLPlotPainter *)0x%lx)->Paint()", (ULong_t)this));
589  else
590  Paint();
591  }
592 }
593 
594 ////////////////////////////////////////////////////////////////////////////////
595 ///Initialize OpenGL state variables.
596 
598 {
599  glEnable(GL_LIGHTING);
600  glEnable(GL_LIGHT0);
601  glEnable(GL_DEPTH_TEST);
602  glDisable(GL_CULL_FACE);
603  glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
604 }
605 
606 ////////////////////////////////////////////////////////////////////////////////
607 ///Initialize OpenGL state variables.
608 
610 {
611  glDisable(GL_LIGHTING);
612  glDisable(GL_LIGHT0);
613  glDisable(GL_DEPTH_TEST);
614  glDisable(GL_CULL_FACE);
615  glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE);
616 }
617 
618 ////////////////////////////////////////////////////////////////////////////////
619 ///Draw mesh.
620 
622 {
623  //Shift plot to point of origin.
624  const Rgl::PlotTranslation trGuard(this);
625 
626 
628  DrawSections();
629 
630  if (fIsos.size() != fColorLevels.size()) {
631  Error("TGLIsoPainter::DrawPlot", "Non-equal number of levels and isos");
632  return;
633  }
634 
635  if (!fSelectionPass && HasSections()) {
636  //Surface is semi-transparent during dynamic profiling.
637  //Having several complex nested surfaces, it's not easy
638  //(possible?) to implement correct and _efficient_ transparency
639  //drawing. So, artefacts are possbile.
640  glEnable(GL_BLEND);
641  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
642  glDepthMask(GL_FALSE);
643  }
644 
645  UInt_t colorInd = 0;
646  ConstMeshIter_t iso = fIsos.begin();
647 
648  for (; iso != fIsos.end(); ++iso, ++colorInd)
649  DrawMesh(*iso, colorInd);
650 
651  if (!fSelectionPass && HasSections()) {
652  glDisable(GL_BLEND);
653  glDepthMask(GL_TRUE);
654  }
655 
656  if (fBoxCut.IsActive())
658 }
659 
660 ////////////////////////////////////////////////////////////////////////////////
661 /// Draw XOZ parallel section.
662 
664 {
665  if (fSelectionPass)
666  return;
668 }
669 
670 ////////////////////////////////////////////////////////////////////////////////
671 /// Draw YOZ parallel section.
672 
674 {
675  if (fSelectionPass)
676  return;
678 }
679 
680 ////////////////////////////////////////////////////////////////////////////////
681 /// Draw XOY parallel section.
682 
684 {
685  if (fSelectionPass)
686  return;
688 }
689 
690 ////////////////////////////////////////////////////////////////////////////////
691 ///Any section exists.
692 
694 {
695  return fXOZSectionPos > fBackBox.Get3DBox()[0].Y() || fYOZSectionPos > fBackBox.Get3DBox()[0].X() ||
697 }
698 
699 ////////////////////////////////////////////////////////////////////////////////
700 ///Set color for surface.
701 
703 {
704  Float_t diffColor[] = {0.8f, 0.8f, 0.8f, 0.25f};
705 
706  if (fColorLevels.size() == 1) {
707  if (fHist->GetFillColor() != kWhite)
708  if (const TColor *c = gROOT->GetColor(fHist->GetFillColor()))
709  c->GetRGB(diffColor[0], diffColor[1], diffColor[2]);
710  } else {
711  const UChar_t *color = fPalette.GetColour(ind);
712  diffColor[0] = color[0] / 255.;
713  diffColor[1] = color[1] / 255.;
714  diffColor[2] = color[2] / 255.;
715  }
716 
717  glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffColor);
718  const Float_t specColor[] = {1.f, 1.f, 1.f, 1.f};
719  glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specColor);
720  diffColor[0] /= 3.5, diffColor[1] /= 3.5, diffColor[2] /= 3.5;
721  glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, diffColor);
722  glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 30.f);
723 }
724 
725 ////////////////////////////////////////////////////////////////////////////////
726 ///Grid geometry.
727 
729 {
732  //Clear mesh if it was from cache.
733  m.ClearMesh();
734  //Select correct TMeshBuilder type.
735  if (typeid(*fHist) == typeid(TH3C)) {
737  builder.BuildMesh(static_cast<TH3C *>(fHist), geom, &m, isoValue);
738  } else if (typeid(*fHist) == typeid(TH3S)) {
740  builder.BuildMesh(static_cast<TH3S *>(fHist), geom, &m, isoValue);
741  } else if (typeid(*fHist) == typeid(TH3I)) {
743  builder.BuildMesh(static_cast<TH3I *>(fHist), geom, &m, isoValue);
744  } else if (typeid(*fHist) == typeid(TH3F)) {
746  builder.BuildMesh(static_cast<TH3F *>(fHist), geom, &m, isoValue);
747  } else if (typeid(*fHist) == typeid(TH3D)) {
749  builder.BuildMesh(static_cast<TH3D *>(fHist), geom, &m, isoValue);
750  }
751 }
752 
753 ////////////////////////////////////////////////////////////////////////////////
754 ///Draw TF3 surface
755 
756 void TGLIsoPainter::DrawMesh(const Mesh_t &m, Int_t level) const
757 {
758  if (!fSelectionPass)
759  SetSurfaceColor(level);
760 
761  if (!fBoxCut.IsActive()) {
762  if (!fSelectionPass)
763  Rgl::DrawMesh(m.fVerts, m.fNorms, m.fTris);
764  else {
766  Rgl::DrawMesh(m.fVerts, m.fTris);
767  }
768  } else {
769  if (!fSelectionPass)
771  else {
774  }
775  }
776 }
777 
778 ////////////////////////////////////////////////////////////////////////////////
779 ///Find max/min bin contents for TH3.
780 
782 {
784  fMinMax.second = fMinMax.first;
785 
786  for (Int_t i = fXAxis->GetFirst(), ei = fXAxis->GetLast(); i <= ei; ++i) {
787  for (Int_t j = fYAxis->GetFirst(), ej = fYAxis->GetLast(); j <= ej; ++j) {
788  for (Int_t k = fZAxis->GetFirst(), ek = fZAxis->GetLast(); k <= ek; ++k) {
789  const Double_t binContent = fHist->GetBinContent(i, j, k);
790  fMinMax.first = TMath::Min(binContent, fMinMax.first);
791  fMinMax.second = TMath::Max(binContent, fMinMax.second);
792  }
793  }
794  }
795 }
Int_t GetFirst() const
Return first bin on the axis i.e.
Definition: TAxis.cxx:429
std::vector< UInt_t > fTris
Definition: TGLIsoMesh.h:87
void FindMinMax()
Find max/min bin contents for TH3.
MeshList_t fIsos
Camera for TGLPlotPainter and sub-classes.
Definition: TGLPlotCamera.h:21
const Rgl::Range_t & GetZRangeScaled() const
Scaled range.
virtual Double_t GetBinContent(Int_t bin) const
Return content of bin number bin.
Definition: TH1.cxx:4629
void DrawSectionXOZ() const
Draw XOZ parallel section.
void MoveBox(Int_t px, Int_t py, Int_t axisID)
Move box cut along selected direction.
ClassImp(TSeqCollection) Int_t TSeqCollection TIter next(this)
Return index of object in collection.
float Float_t
Definition: RtypesCore.h:53
3-D histogram with a float per channel (see TH1 documentation)}
Definition: TH3.h:272
return c
Bool_t InitGeometry()
Create mesh.
virtual Int_t GetDimension() const
Definition: TH1.h:283
Double_t fYOZSectionPos
void StartPan(Int_t px, Int_t py)
User clicks somewhere (px, py).
void DrawSectionXOZ() const
Draw XOZ parallel section.
SCoord_t fX
Definition: TPoint.h:37
#define gROOT
Definition: TROOT.h:344
const Rgl::Range_t & GetYRangeScaled() const
Scaled range.
SCoord_t fY
Definition: TPoint.h:38
Basic string class.
Definition: TString.h:137
void DrawSectionYOZ() const
Draw YOZ parallel section.
Short_t Min(Short_t a, Short_t b)
Definition: TMathBase.h:170
int Int_t
Definition: RtypesCore.h:41
bool Bool_t
Definition: RtypesCore.h:59
const Bool_t kFALSE
Definition: Rtypes.h:92
void TurnOnOff()
Turn the box cut on/off.
virtual Int_t GetNbinsX() const
Definition: TH1.h:296
Bool_t InitGeometry()
Initializes meshes for 3d iso contours.
Float_t py
Definition: hprod.C:33
void Pan(Int_t px, Int_t py)
User's moving mouse cursor, with middle mouse button pressed (for pad).
A slice of a TH3.
Double_t GetZScale() const
void StartPan(Int_t px, Int_t py)
User clicks right mouse button (in a pad).
TFile * f
TGLViewer::ECameraType camera
void InitGL() const
Initialize OpenGL state variables.
virtual Int_t GetContour(Double_t *levels=0)
Return contour values into array levels if pointer levels is non zero.
Definition: TH1.cxx:7787
void DrawSectionXOY() const
Draw XOY parallel section.
void SaveProjectionMatrix() const
char * GetPlotInfo(Int_t px, Int_t py)
Return info for plot part under cursor.
3 component (x/y/z) vertex class.
Definition: TGLUtil.h:86
Plot-painter for TF3 functions.
Definition: TGLTF3Painter.h:35
void DrawSlice(Double_t pos) const
Draw slice.
Double_t fXOZSectionPos
void DrawDefaultPlot() const
Surface with material properties and lighting.
void Info(const char *location, const char *msgfmt,...)
TGLPlotBox fBackBox
std::vector< Double_t > fColorLevels
void Error(const char *location, const char *msgfmt,...)
Double_t GetXScale() const
void DrawMaplePlot() const
Colored surface, without lighting and material properties.
void Apply(Double_t phi, Double_t theta) const
Applies rotations and translations before drawing.
void SetViewVolume(const TGLVertex3 *box)
'box' is the TGLPlotPainter's back box's coordinates.
The 3-D histogram classes derived from the 1-D histogram classes.
Definition: TH3.h:35
TGLTH3Slice fXOZSlice
Definition: TGLTF3Painter.h:49
3-D histogram with a int per channel (see TH1 documentation)}
Definition: TH3.h:235
void DrawSectionXOY() const
Draw XOY parallel section.
REAL * vertex
Definition: triangle.c:512
Definition: Rtypes.h:60
TGLTH3Slice fYOZSlice
Definition: TGLTF3Painter.h:50
void AddOption(const TString &stringOption)
No options for tf3.
Double_t fPadTheta
void RestoreProjectionMatrix() const
void ObjectIDToColor(Int_t objectID, Bool_t highColor)
Object id encoded as rgb triplet.
Definition: TGLUtil.cxx:2858
3-D histogram with a short per channel (see TH1 documentation)
Definition: TH3.h:199
TGLPlotCamera * fCamera
const UChar_t * GetColour(Double_t z) const
Get color.
Definition: TGLUtil.cxx:4258
void DrawMesh(const Mesh_t &mesh, Int_t level) const
Draw TF3 surface.
3-D histogram with a double per channel (see TH1 documentation)}
Definition: TH3.h:309
void DrawBox(Bool_t selectionPass, Int_t selected) const
Draw cut as a semi-transparent box.
void SetSurfaceColor(Int_t ind) const
Set color for surface.
A 3-Dim function with parameters.
Definition: TF3.h:30
void SetMesh(Mesh_t &mesh, Double_t isoValue)
Grid geometry.
void ProcessEvent(Int_t event, Int_t px, Int_t py)
Change color scheme.
void DrawSections() const
Draw sections (if any).
virtual Color_t GetFillColor() const
Definition: TAttFill.h:43
Helper class for plot-painters holding information about axis ranges, numbers of bins and flags if ce...
void ResetModified()
Reset modified.
void Pan(Int_t px, Int_t py)
Pan camera.
unsigned int UInt_t
Definition: RtypesCore.h:42
Bool_t TestBit(UInt_t f) const
Definition: TObject.h:173
MeshList_t fCache
TMarker * m
Definition: textangle.C:8
char * Form(const char *fmt,...)
TGLTH3Slice fXOZSlice
Definition: TGLTF3Painter.h:98
"gliso" option for TH3.
Definition: TGLTF3Painter.h:91
void SaveModelviewMatrix() const
virtual Double_t GetSumOfWeights() const
Return the sum of weights excluding under/overflows.
Definition: TH1.cxx:7354
virtual Int_t GetNbinsZ() const
Definition: TH1.h:298
void AddOption(const TString &option)
No additional options for TGLIsoPainter.
void Pan(Int_t px, Int_t py)
User's moving mouse cursor, with middle mouse button pressed (for pad).
void DeInitGL() const
Initialize OpenGL state variables.
Base class for plot-painters that provide GL rendering of various 2D and 3D histograms, functions and parametric surfaces.
std::vector< Double_t > fZLevels
#define gVirtualX
Definition: TVirtualX.h:362
Bool_t IsActive() const
std::vector< V > fNorms
Definition: TGLIsoMesh.h:86
ETF3Style fStyle
Definition: TGLTF3Painter.h:44
void DrawSectionYOZ() const
Draw YOZ parallel section.
void RestoreModelviewMatrix() const
std::list< Mesh_t >::const_iterator ConstMeshIter_t
Definition: TGLTF3Painter.h:96
double Double_t
Definition: RtypesCore.h:55
void DrawBox(Int_t selectedPart, Bool_t selectionPass, const std::vector< Double_t > &zLevels, Bool_t highColor) const
Draw back box for a plot.
Definition: TGLPlotBox.cxx:183
void SetCoordType(EGLCoordType type)
If coord type was changed, plot must reset sections (if any), set fModified.
Rgl::Mc::TIsoMesh< Double_t > fMesh
Definition: TGLTF3Painter.h:46
unsigned long ULong_t
Definition: RtypesCore.h:51
void DrawToSelectionBuffer() const
Draw triangles, no normals, no lighting.
The TH1 histogram class.
Definition: TH1.h:80
TGLTH3Slice fXOYSlice
The color creation and management class.
Definition: TColor.h:47
3-D histogram with a bype per channel (see TH1 documentation)
Definition: TH3.h:163
Bool_t SetRanges(const TH1 *hist, Bool_t errors=kFALSE, Bool_t zBins=kFALSE)
Set bin ranges, ranges.
void ProcessEvent(Int_t event, Int_t px, Int_t py)
Change color scheme.
void DrawMapleMesh(const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts)
Colored mesh with lighting disabled.
Definition: TGLIsoMesh.cxx:192
const TGLVertex3 * Get3DBox() const
Get 3D box.
Definition: TGLPlotBox.cxx:302
Double_t X() const
Definition: TGLUtil.h:122
void StartPan(Int_t px, Int_t py)
User clicks right mouse button (in a pad).
Bool_t HasSections() const
Any section exists.
Int_t GetLast() const
Return last bin on the axis i.e.
Definition: TAxis.cxx:440
TGLTH3Slice fXOYSlice
Definition: TGLTF3Painter.h:51
Double_t Y() const
Definition: TGLUtil.h:124
Float_t px
Definition: hprod.C:33
virtual Int_t GetNbinsY() const
Definition: TH1.h:297
Double_t fXOYSectionPos
void BuildMesh(const DataSource *src, const TGridGeometry< ValueType > &geom, MeshType_t *mesh, ValueType iso)
Build iso-mesh using marching cubes.
const Rgl::Range_t & GetXRangeScaled() const
Scaled range.
void DeInitGL() const
Initialize OpenGL state variables.
Double_t GetYScale() const
void InitGL() const
Initialize OpenGL state variables.
void StartMovement(Int_t px, Int_t py)
Start cut's movement.
Short_t Max(Short_t a, Short_t b)
Definition: TMathBase.h:202
void SetPlotBox(const Rgl::Range_t &xRange, const Rgl::Range_t &yRange, const Rgl::Range_t &zRange)
Set up a frame box.
Definition: TGLPlotBox.cxx:197
Bool_t Modified() const
Modified.
Rgl::Range_t fMinMax
std::list< Mesh_t >::iterator MeshIter_t
Definition: TGLTF3Painter.h:95
unsigned char UChar_t
Definition: RtypesCore.h:34
Double_t Z() const
Definition: TGLUtil.h:126
std::vector< V > fVerts
Definition: TGLIsoMesh.h:85
Bool_t fUpdateSelection
void DrawPlot() const
Draw mesh.
const Bool_t kTRUE
Definition: Rtypes.h:91
Bool_t GeneratePalette(UInt_t paletteSize, const Rgl::Range_t &zRange, Bool_t checkSize=kTRUE)
Try to find colors for palette.
Definition: TGLUtil.cxx:4128
TGLPlotCoordinates * fCoord
virtual void Paint()
Draw lego/surf/whatever you can.
void DrawPlot() const
Draw mesh.
TGLTH3Slice fYOZSlice
Definition: TGLTF3Painter.h:99
char * GetPlotInfo(Int_t px, Int_t py)
Coords for point on surface under cursor.
TGLBoxCut fBoxCut
void SetCamera() const
Viewport and projection.
TGLLevelPalette fPalette
void DrawMesh(const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts)
Call function-template.
Definition: TGLIsoMesh.cxx:39
ClassImp(TGLTF3Painter) TGLTF3Painter
Constructor.
void SetSurfaceColor() const
Set color for surface.
virtual Double_t GetContourLevelPad(Int_t level) const
Return the value of contour number "level" in Pad coordinates ie: if the Pad is in log scale along Z ...
Definition: TH1.cxx:7818
Int_t GetHeight() const
viewport[3]
Bool_t HasSections() const
Any section exists.