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Graphics' Backends

Graphics' Backends interface classes.

Graphics classes interfacing ROOT graphics with the low level native graphics backends(s) like X11, Cocoa, Win32 etc... These classes are not meant to be used directly by ROOT users.

Collaboration diagram for Graphics' Backends:

Modules

 Cocoa backend
 Interface to MacOS native graphics system.
 
 Win32 backend
 Interface to Windows graphics.
 
 X11 backend
 Interface to X11 graphics.
 

Classes

class  TVirtualX
 Semi-Abstract base class defining a generic interface to the underlying, low level, native graphics backend (X11, Win32, MacOS, OpenGL...). More...